Right, so when my guild died and 90% of us quit the game clearly that contributed somehow to more or the same amount of players raiding. I know I'm hardly alone in that situation, where a guild died and instead of seeking a new guild the majority of the guild opted to simply quit the game. Mythic is an abject failure that has doubtlessly contributed to the decline of the game (I'm aware it isn't the primary factor, but even if only 5% of the people that quit did so as a result of Mythic that is a sizeable loss).