"...money's most powerful ability is to allow bad people to continue doing bad things at the expense of those who don't have it."
you mean like 7mln+ didnt want to experience it and quit in WoD ? indeed there is always an option to quit and vote with your wallet
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which kind ? everyone and their mother will be trying to get into mythic + the moment they come out effectively skipping mythic dungeons eventually once lfr will be out so technically he can be not wrong
Nothing new there, except they were called heroic before.
They did this before with Zul'gurub and Zul'aman, it was a success
Those 2 had only heroic mode difficulty (which now is pretty much what mythic difficulty is)
Not sure why people have issues with that.. because you have to make your own group and can only do them once a week? In fact that's the only difference, they have a weekly lockout.
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The keys were not really a big deal if you had a rogue.
But doing the quest line for the Karazhan Key and unlock Nightbane was seriously fun. But that's nostalgia a bit because I was a noob then, so it was still fresh.. and not easy.
Last edited by Spotnick; 2016-06-17 at 07:02 AM.
Usually I'd hate this change and lash out at blizzard. But I'll give them a chance this time, the idea offers some slight intrigue and if it backfires then who cares? I hate dungeons anyway.
Before Legion it was 'Catering to the minority that run normal/heroic/mythic raids' now its mythic dungeons, when will it end? Leave the good content alone and go pick some fucking herbs.
Mythic dungeons in Legion will not be as hard as Mythic+, doing a mythic dungeon will be easily attainable, if you play for a while just doing world quests even an ultra casual like yourself can outgear a mythic dungeon, then you can experience the two mythic only dungeons easily. I see nothing wrong with finally giving the dungeon players something to work towards.
Legion will make mythic dungeons more accessible than WoD for sure, everyone will be able to gear up, maybe at difference rates. and experience all the content at their own pace, if you choose not to do the quests and unlock the dungeons, then run them when you are geared enough, thats your own problem.
Last edited by Shenkz; 2016-06-17 at 07:24 AM.
This doesn't work because as soon as Mythic+ opens up the overgeared already have more rewarding content to do.
Asking for 890 to carry you through a base level mythic dungeon is like demanding mythic HFC raiders for your LFR group. They'll laugh and tell you to get bent.
The Mythic+ system is really good at killing the absurd ilvl requirements set by pugs.
That still is not a problem ppl to ask for gear who you cannot obtain in the normal versions.890 is just PH but most likely will ask something like 830 week 1-2 and 850 later
I`m lucky atleast to be a member of guild with huge copmmunity so we will do these dungeons alot there is alot of casual good players in guild who do not raid but will do them
and yet req like 730-740 are not that rare with just mythic dungeons in WoD only are conting for majority of groups in lfg even though baseline drops are 685 so 890 as req for legion wont be that far from eing truth after few weeks of expansion
even guilds arent entirely free from that problem - i ve seen it in beginign of WoD with cm droping gear which could be potential uprades for week 1 and 2 - instantly 2 groups formed taking in best players and rest got screwed without having proper tanks/healers (becuase nobody wanted to do it twice and tank alts were not leveled / geared ) only solution was to que for pugs if they wanted to do it on their main dps toons. exackly the same will happen for sure with mythic + im sure of it.
Last edited by kamuimac; 2016-06-17 at 11:57 AM.
That's because in WoD base mythic is the ceiling. There's no higher 5 man content for you to go do so you're stuck at that level.
It just doesn't work with Mythic+ because there's no longer a ceiling. If I demand 890 for Mythic, someone else might say "forget that guy, we're running Mythic+1 and we'd love an 890 in our group." Then someone else might want that person for +2, or +4, and so on.
Only once you actually get at the level where 890 is no longer overgearing the content will the demand die down.
What this means is that lesser ranks of Mythic have to take people who aren't overgeared.
Yeah I don't understand Blizzard at all... WTF is wrong with normal and heroic? Why the fuck do we need extra settings? Nobody is going to content with heroic items, when mythic items exist, just like nobody was happy with normal when heroic became a thing.
Normal and heroics were perfectly fine as stepping stones to raids, but now they are overused as solid content to replace raids, making all content redundant.
Lame lame idea
Unless you have a good guild or you want to spam chat for an hour you wont be doing the dungeons for a long time
Going to laugh when i see the participation totals for those dungeons.
There is the sad paradox of a world which is more and more sensitive about being politically correct, almost to the point of ridicule, yet does not wish to acknowledge or to respect believers’ faith in God
I don't mind a dungeon being Mythic only if we get to have attunements back. When you reach the gear level that you are stepping into Mythic Dungeons next expansion it will be refreshing to be able to step into 2 dungeons you haven't already cleared and don't know about.
Really? I think it's kinda cool that they created content with exclusive difficulties. I don't raid because I "have a full time job and 2 babies", but mythic 5s don't take very long at all. They just keep you on your toes and make you try again once in a while.
I like for there to be content that isn't accessible to every type of player, even if it means my casual self can't take part. I think it creates a healthier game.
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It's very easy to find groups for mythic 5s in group finder. I don't have any friends left that still play or a good guild and I was doing them all weekly when I was still logging in. I never even finished my ring and still easily found groups.