That shows just how little you know and who all wants a cut and who all had contracts well before legendary was recently bought VS how long the movie was in development. They all want their cut
There are more companies than just Wanda Group and it's american based subsudeary Legendary in teh mix. There are financial backers in China, including Internet giant Tencent, state-run China Film Group and the Huayi Bros. studio and that doesn't include universal who also wants their cut.
Again, those contracts do not get changed because of legendary being bought. Those smaller studios still want to be paid. No one company wanted to take on warcraft for fear of it being a loss so they got multiple backers so no one company would have to take a hit but that also means they all want their share. It does not all go back to Legendary or Wanda Group.
and thats before I get into the massive marketing that was done everywhere but the U.S.
"Legendary inked deals with more than two dozen major marketing partners including Jeep, Intel, Lenovo, an insurance company and an herbal tea maker, resulting in a juggernaut of promotional muscle."
With marketing skyrocketing in costs already thats huge. Especially when you see just what was done for China and Uk alone from here:
http://variety.com/2016/film/asia/te...-s-1201794300/
Unprecedented cost of marketing to hit the one area they had to have success in so they made it happen. AKA the power of marketing and a fanatic fanbase like no other.
I love this quote on it:
"“People think this would just sell itself,” Loehr added. “But it actually took a lot of work." They worked their asses to just get it to where it is and very clearly spent a whole lot more than initially reported in budget. You can bet marketing hit the same higher expenditures.
A future movie with fewer backers might do better overall or even in China but this one doesn't fall into that category. To many hands in the pot.
This movie needed every bit of 500M to even get close to break even, if it was even possible for it to ever make a profit (given the sideways accounting most movies get).
The 18M for the stream and DVD sales might get it close to a break even point but there not in the busienss to break even or make a couple million.
Your 160M x2.5 isn't even in the realm of what was needed. You're going to have to try harder or imagine more because you're way off base.