Originally Posted by
otaXephon
The point of contention is that the movie really hasn't made double what they invested into it. If you factor in the P&A budget (~$100M) which is additive on top of the $160M production budget ($160M + $100M = $260M, x2 = $520M, roughly, which is where the oft-quoted $500M figure is derived). Also, the movie has pretty much ceased making money at the box office at this point. It's opened in all markets and it's being quickly dismissed from theaters in every market which it has opened. I would be surprised if the total box office cume once its finally completely off screens totals more than $450M.
That said, there is merchandising and home entertainment legacy dividends for the film which may help push it into the black. The studio is undoubtedly happy with the film's overall performance but it was an unequivocal dud for domestic audiences. Hollywood has definitely greenlit sequels to shittier movies and even movies which performed worse overall than Warcraft but this is the first time a movie has tanked as badly as Warcraft did with domestic audiences while still managing the appearance of profitability due to its success abroad.
It's a weird situation for a movie franchise to be in, but other major tentpole films have been in similar situations. The first, Disney's John Carter, has all but been completely excised from existence. The other, Pacific Rim, performed twice as well as Warcraft did domestically and its sequel spent years in development hell before being given a 2018 release date without its star director attached.