Not real life, do not care anymore.
I love the entire game, the lore is ...barely...the grease that keeps it all moving.
Blizz changes that grease as needed during or with new xpacs fitting whatever theme ,concept etc. blizz has for that xpac.
I have not felt like I was "part" of the lore/story etc. since Wrath.
Now I am a foot soldier/Mercenary junkie looking for my "bigger better faster" gear /mount fix.
Looking at this GAME like it is left v right,Black and White ...binary...w/e, takes me out of my "fun" zone.
I just kill big digital dragons for fun, I do not need a justification (much...see that grease thing) for it anymore.
"Kill this bad, get a chance at this loot that will help you kill the next bad!" Reason enough for me now.
The "rp/story" of wow has long been gone for me. Immersion or whatever word is used for being wrapped up in the game so tightly you bring reality's logic and "score keeping" into the argument...long been dead.
Last edited by enragedgorilla; 2016-08-01 at 02:36 PM.
You make it sound like Alliance players would be the only ones suffering for that. I guess you're aware the Horde has 6 races too (well, 7 with the Pandaren but I love to ignore them) and that "ORCS ORCS ORCS" put all those remaining races in the same shitty position, right?
Tyrande has a bit part in one questline then is gone, she is not major at all in legion. Malf also just has a brief showing of him getting captured, the actual night elf leaders really get nothing in legion. Illidan would be major but we haven't even really seen him after he was stolen by Gul'dan, and him talking to you in the demon hunter starting zone.
Playable night elves don't get that much, just a shall showing, it's more about the nightborne than anything while you don't really know what the night elves are doing aside from the very short questline to help Tyrande.
The Alliance players dissatisfaction with the story stem from the lack of proper character development of the Alliance NPCs and plot lines that revolves around the Alliance characters for Alliance players. (Majority of prominent Alliance NPC turning neutral). Not many of us want the horde lore to be hampered to gain satisfaction as that only reduced the already thin lore progression the recent expansions have provided.
When the Alliance player complains about horde favoritism is that we are forced to abandon the view of Alliance and are shoehorned into Horde plot lines and being forced to accept their viewpoints as universally the right one. Warcraft is about both factions and its for that reason there needs to exist two separate story lines illustrating both factions motives, agendas and viewpoints. Both faction should feel justified in their actions even if we argue passionately on who is right in these forums
And then she become Arthas 2.0, posing a threat to everyone in her way (she has waaaaaay too much power now) and will eventualy go mad (wide array of stuff that can corrupt her) so we will have to kill her and lost one of the most iconic character of Warcraft.
No, thank you.
On another hand, i'm okay with content for both faction, first and foremost, since i love the lore of this universe, i play both faction and thus, this game way more than i would admit (even if now it's faster to keep up, i remember leveling two rogue 0-60 at Vanilla, on different server useless to say, and almost went mad) what the Horde have more in lore, imho, is costing them alot in the architecture wise, seriously, Horde capitals/town/settlement/etc... are trash tier especialy the garrison (kudo for Forsaken one tho, that Tim Burton "vibe" is pretty cool) so before you say something like "it's not relevant" i will say that we (all of us) slack the hell out of these place, and a nice (now rebuilded) Stormwind or Alliance Garrison is way more sympathic that the shithole that is Ogrimmar and Horde Garrison.
If you ask me, some character are "beyond" faction (some class in some extent) Tirion, Arthas, Jeaina, Thrall, etc... became more that tied to one faction, they are part of a "pantheon" in the lore, for example if you played Warcraft since III : Reign of Chaos, Thrall is here, has been around for a while and have seen some shit, having him find love and being married in the middle of an apocalypse scenario tell us that there is still hope and it was time for him to be changed by someone else, we can't have (for example) 20 years of Thrall/Jeaina/etc...
My final words, who for some have already being cringy enough is that, stop with the first world problem , more seriously, having an IP that create such heated debate prove that this is indeed a very good game.
Untill the day that alliance players gets to kill Thrall, there will be horde favoritism.
I've no idea what to write here.
I'm just hoping that we get an expansion that isn't, yet again, centered around Orc lore. >.<
I am both the Lady of Dusk, Vheliana Nightwing & Dark Priestess of Lust, Loreleî Legace!
~~ ~~
<3 ~ I am also the ever-enticing leader of <The Coven of Dusk Desires> on Moon Guard!
Tell ya what, lemme kill Sylvanas for good and we'll be even.
Never had an issue with Garrosh, honestly.
FFXIV - Maduin (Dynamis DC)
During the events of Cataclysm, the town will be destroyed by the Alliance, the reason being presumably to create a settlement nearby. Several Quest lines do hint that there was rumour among the Alliance that Taurajo was being used to train soldiers, also the General who led the assault ordered his men to give the towns-folk time to escape. Due to this, the way into Mulgore will be reinforced with a wall and a gate.
http://wowwiki.wikia.com/wiki/Camp_Taurajo