Originally Posted by
Lucrece
Because they've been screwing hybrids for a while.
Gave shaman's heroism to mages, so you saw shaman numbers in world clears plummet.
Gave rebirth to DK's and warlocks.
Warlocks and mages maintained their unique raid QoL features like healthstones and food tables, while mages, rogues, and hunters remained unique in their access to raid mechanic ignoring immunities.
They took away feral tanking capabilities and didn't make it any better a DPS spec, just a mediocre one with no offtanking capacity.
So now you see what's been happening since WoD and with legion where hybrids lose all the utility that made them desirable over a pure DPS spec, and that fantasy about performing similarly to pure DPS classes went up in smoke.
Because all they did was take away from the already limited hybrid toolkit, without adding new skills in.
I mean, look at symbiosis. The one time we had survival cd's, they took it away, said feral and balance would gain two charges of survival instincts, and then balance druids instead ended up with just barkskin they already had, and ferals with a single charge of SI.
Pures can pretty much change specs on the fly with the same gear, hybrids need to not only collect new weapons and trinkets, but for some ridiculous reason capes and rings and amulets as well.
And now they nerfed hybrid healing away and made rogues, warlocks, DK's, warriors and hunters better at healing themselves.