FOMO: "Fear Of Missing Out", also commonly known as people with a mental issue of managing time and activities, many expecting others to fit into their schedule so they don't miss out on things to come. If FOMO becomes a problem for you, do seek help, it can be a very unhealthy lifestyle..
Never liked the idea of dungeons between tiers. I understand it's not aimed at me, but it's like false hope. A phantom content if you will.
Mid-expansion dungeons are challenging, because they need to be rewarding for people who are already raiding, and at the same time accessible to people who aren't. That was always a big problem, prior to the scaling tech coming online for both mobs and rewards. Hopefully this will work out well and encourage more sprinkling in of dungeons in the future.
Not really when the majority of the runs by max level players were just speed runs to acquire currency, and the participation rates of added dungeons dropped off once raid gear or raid quality gear was obtained. LFR filled the void of adding new dungeons, and the removal of raid quality gear from vendors made adding dungeons a waste of development time. However, I understand the desire for non raid content. I welcome the return of dungeons being added especially with Mythic+ in the game. I think Blizzard understands now too. Hopefully we will get more throughout Legion.
UBRS was a WoD rework dungeon, much like scalret monastery or scholomance for mop
it's not a new dungeon during an expansion, it's a new dungeon at the start of one.
people give cata so much shit and yet it gave us 5 dungeons mid expansion, that's only 3 less than the entirety of WoD
Last edited by shaunika123; 2016-08-19 at 03:59 PM.
LFR was the answer to no dungeon content. Dungeons were used almost exclusively to farm valor for tier/raid quality gear. Remove dungeons add in LFR.
- - - Updated - - -
Which form planning was only supposed to last 12 months. I am sure if they knew it would take a year longer to get Legion out the door in planning, Farahlon and possibly other dungeons/raid would have seen the light of day.
- - - Updated - - -
Depends on what the reward is? DO you need AP? Is it an item slot you need an upgrade for, doe sit have a relic you could use? Not sure if Legendaries can drop from dungeon bosses, but if so then yes.
Not necessarily. Historically the patches advertised as expansions have just been of a larger scope than most non-expansion patches. However, we have had all the content changes(including class redesign, new dungeons, raids, and areas) added in patch content and "expansion" patch content.
I don't need innovative content in any game. I just need my games to be fun. Nothing wron with unsubbing if you do not like the game or would rather wait for more content. Blizzard, encourages it. Likewise, there is nothing wrong with subbing during a content drought either if you are still having fun.
- - - Updated - - -
True, but we all know and understand what is meant by patch content. Let's not pretend otherwise.
They didn't re-started giving patch dungeons because suddenly they remembered they can do that.
They're doing it now because they're also adding a major system in Legion that should greatly extend the usefullness and lifespan of dungeons (Mythic & Mythic+), which solves the problem which led them to stop doing patch dungeons (and more launch dungeons): It wasn't worth to dump resources into new dungeons that both made the previous dungeons even more irrelevant and also became irrelevant themselves in a couple a few weeks for most players.
Must be nice to have a product on the market and all the bad choices the company makes can be excused by "it being a simple design choice".
Oh, loyal rabid fans, how you wreck the game's overall quality and don't even notice it..
They aren't the same, but they did add scenarios and try to go that route in MoP. WoD they just shit the bed and stopped trying to clean the mess.
"Privilege is invisible to those who have it."
I think we can mostly agree that WoD content was scarce. From that point of view, any content is a step in the right direction. I'll give Blizz a confidence vote until january, and if I don't see stuff moving in the "right" direction (3 raid tiers, proper pacing as to not repeat the same raid for over a goddamn year) I'll just unsub, delete, and go play Persona 5.
what the actual fck with this???
You can opt to do other content with the resources of a dungeon, in terms of design, its not "less content". 3 dungeons or a raid? depends in what you want. any of this options are "less content".
- - - Updated - - -
im enjoying the game. sorry.
No.
5 mans take a lot of time to create relative to most content. Up until Mythic+ was announced, taking extra time to make 5 mans would be literally just the dumbest fucking possible thing to do because (up until Mythic+) 5 mans are relevant for about 3 days. They should absolutely not have ever at any point in the past 5 years spent any time making more of them while the entire 5 man format had no longevity to go with it whatsoever.
You're basically mad that they weren't INSANELY inefficient and pumping out pointless ridiculously short lived content.
- - - Updated - - -
It's almost like they realized instanced content short of raids is in general ridiculously inefficient to create because it stays relevant for less than a week.
BUT BLIZZ I NEED DUNGEONS TO DO ONCE AND NEVER CARE ABOUT AGAIN.
- - - Updated - - -
lmfao no. What a retarded perspective.