How does BotL solve the following issue:
The ranged are over 20 yards away and take an aoe hit. How do you cast LoD on them while facing the boss. You are forced to turn around 180 cast it and turn back to face the boss.
Remember that during alpha both crusaders might and BotL buffed our mastery past 50% with just the talents. We also had the beacon talent that pretty much worked like attonement healing to our beacon target. Our talents where vastly different from what we have now. And why do you think it's different? Because people play-tested it and complained/commented and provided criticism on their design choices. The original design wasn't made by adding abilities into the game and playing it. It's made on paper at a table by the class designers. Please don't forget how huge the circle of forgiveness is for LoD. It makes such a huge difference that i don't think a lot of players realize. This isn't about numbers. It never was about numbers for me and many others. Sure there where doomsayers just calling for the end of the paladin. But a lot of people provided very valid criticism that pretty much formed the paladin to what it is now.