Originally Posted by
Dakushisai
Heroics will never be a problem for real mythic raiding guilds that cleared all the content on mythic before the next instance opens up. Anything below that will probably struggle on a few bosses, but I don't see them not being able to clear it either, though they might not be able to do it fully in splits.
For current heroic raiders, I don't see you getting very far in heroic, probably best to go normal first to get some needed upgrades.
Things can always be undertuned or overtuned too, but you shouldn't really worry too much about that, it's not something you have control over.
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Because they aren't going to tune it around 54 traits. It's that simple, doesn't mean that you have 54 traits you play like someone with 54 traits. On warcraftlogs there's many players with 54 traits that play like they have 35 traits. If blizzard would balance around 54 traits, I'm fairly sure the majority outside the top 100 is going to have a horrible time on mythic.
I would assume like always, similar to ilvl scaling up the further in you get in a raid, that the bonus trait scaling will be exactly the same.
Ie the first 3 bosses on mythic could be balanced around 35 traits, the next 3 around 40 and so on.
I just really hope they balance mythic gul'dan well, because they have to assume that pretty much everyone that gets there will have 54 traits, slower guilds especially.