Was I being mean? No I do not believe I was. I was stating an opinion and that opinion was "If you don't care about the story, you shouldn't be playing FFXIV". That's not being mean, that's the same as me telling someone "If you don't like strawberries you shouldn't drink a strawberry smoothie".
My comment has nothing to do with not being nice or cliques and has everything to do with my opinion that, as a heavy story focused game, someone who doesn't care about the story will probably not find FFXIV a good fit for them, and asking to let those people skip... 90% of the game... just to get them to max level is a mistake. That's not being mean or clique-ish, I am merely stating an opinion based on the fact that FFXIV is a HEAVILY story-centric game. You're free to disagree with that opinion but don't try and disparage the community as a whole because you don't agree with my opinion.
You're correct friends can't do the msq with you... but they can join you in dungeons and trials when the msq sends you to them. That's exactly what I did with two friends new to ffxiv recently. I consider Fates and Leves content, you don't. That's a matter of opinion and we'll just have to disagree there. One of my lower lvl friends joined me doing fates when I was gathering Atmas for one of the old ARR relic weapons. We had fun, he got some xp, I got my atmas, and we both got some GC seals. I consider that content.
Guildhests are quick sure. But it is an activity that can be engaged in with friends regardless of level. If playing with your friends (whatever the content) isn't fun for you... then I don't know what to say. If you're saying you personally don't find guildhests or low level dungeons fun, well that's again a matter of opinion. Me and my friends had fun running guildhests, dungeons, and trials together. I find running them both fun and rewarding. At the very least I am getting GC seals which I find quite useful. In the best cases we're running the leveling roulette together and I am either getting tomestones if I am on one of my lvl 60 jobs or I am getting xp on a job I haven't maxed yet. Either way I am rewarded for playing with my friends.
I can't argue with this. I can only say that, in my opinion, "endgame" isn't the only part of the game that matters. I personally feel that FFXIV is as good as it is because of the heavy focus on the story and because those who play the game are required to go through it.
I do agree there is room for improvement... I just think that some people's ideas of "improvements" would be anything but, and instead hurt the game overall.
Personally I'd like to see more big story content that isn't tied to the MSQ. Stuff like the Hildebrand series but... less silly. I'd also like to see the ffxiv devs figure out how to change the glamour system without breaking everything so we can have a proper glamour log instead of having to tie up inventory with glamour items.
As for Stormblood, I have high hopes that the combat revamp makes the dps class rotations require less finger gymnastics to perform adequately with. I just don't have the physical dexterity to handle all the frequent different button presses, nor the mental acumen to keep track of multiple buff timers, dot timers, and procs.
Since Yoshi-P himself stated that "During 3.x, the action rotation for high DPS became very complex. We saw a large gap form regarding DPS from skilled and technical players and more casual players and so we wanted to bring up the bottom.", the devs do seem to be aware of the issue and will hopefully take adequate measures to address it without totally dumbing down the gameplay. I am particularly hopeful that RDM will not be overly difficult to play at a basic level so I can finally enjoy playing a dps job.