Never believe you have seen the peak of human stupidity and ignorance, or you will constantly be surprised by the new levels the reach almost every day
If you're a warrior, you can go to the top of the skybox and fall without dying. The trick is to heroic leap just before the ground. Luckily, Bliz prepared us for this by randomly dropping us onto a rock in Azsuna, so all warriors should be skilled in this art.
Did you think we had forgotten? Did you think we had forgiven? Behold, now, the terrible vengeance of the Forsaken!
I like how the OP measure the gravity as meter/second^2 (international system) and then use feets for the rest of his height calculation xD
It depends on drag force of air. Don't forget, that force, that accelerates your body, isn't just mg (GmM/(R + h)^2 - more precise one) - it's mg - (CSpv^2)/2, where C - drag coefficient, S - cross-sectional area, p - density of air, v - speed. That's why you won't accelerate infinitely - your speed will stabilize at v = SQR(2mg/CSp). That's, why having parachute - is so important thing. But you still can use your cloak, big shoulders and helmet to slow yourself down. Choose transmog wisely.
Last edited by WowIsDead64; 2017-06-06 at 01:27 PM.
I don't care about Wow 11.0, if it's not solo-MMO. No half-measures - just perfect xpack.
Pretty sure, falling from 2 meters height, with your head first, can kill you, if you're lucky enough (or not lucky, if you want to look at it from a pessimistic pov).
Panda master race.
Btw the pandaren racial was bugged when it was introduced, it reduced all falling damage by 50% which was applied after you hit the ground. Since you cannot take more than 100% damage, it was reduced to 50%. So no matter the height you fell down, you would lose at max 50% of your health.
Just to add:
Several classes have ways of negating falling damage.
The less obvious methods:
Rogues can use the grappling hook talent near the ground (and Subtetly Artifact makes them immune)
Hunters can Disengage to break their fall, so damage will count only from the point you Disengaged. Survival hunters can also Harpoon to a enemy to negate a fall, but this requires you to time it perfectly and have some luck.
Warriors can Heroic Leap to the ground to negate a fall. Not sure, but I think a well-timed Charge can also save them.
Paladins can use either Divine Shield or Blessing of Protection (in themselves or others) to make them immune to fall damage (which is physical)
And the obvious methods:
Priests can use levitate
Mages have slow fall
Demon Hunters, obviously, can glide
Engineers can use a goblin glider atteched to ther cloak.
Everyone can use a consumable goblin glider.
Toys like emerald winds and the tauren kite can also save you.
Did I forget any other skills that can break a fall?
I never knew that was the case for World of Warcraft falling mechanics.
A Pandaren Rogue is rumored to be able to fall from any height without death to do racial stacked with class.
BUT I've also recently learned that one Rogue Spec's artifact ability makes them just not die from infinite fall damage.
In real life, the rule is any fall from above your own height can be disastrous.
Last edited by Thoughtful Trolli; 2017-06-06 at 02:48 PM.
Or just doing nothing if you are sub
http://www.wowhead.com/spell=210146/catlike-reflexes
EDIT: somebody already mentioned it i was just too slow
Last edited by mmocc0105de390; 2017-06-06 at 04:27 PM.
As an engineering DH.. Your science amuses me.
Alternatively, as a sub rogue
Rumor is if you create a "Fly Like An Eagle" /yell macro while falling to your death you will survive.