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  1. #21
    Quote Originally Posted by Maarius View Post
    the structure... it just looks like a standard Asura structure to me. Rata Sum looks quite similar.
    That's what I was thinking.

  2. #22
    SPOILER

    A lot of datamining going on...

    http://www.reddit.com/r/Guildwars2/c...ort=confidence
    made some pics:

    http://i.imgur.com/nnHcoen.jpg

    http://i.imgur.com/JLykY3N.jpg

    http://i.imgur.com/u3BUZot.jpg

    http://i.imgur.com/LslSIUH.jpg

    http://i.imgur.com/6Xx4j3w.jpg

    quite interesting. The Ambrite Insects looks like a nice scavenger-hunt thingy to me ... and tied to weapon-crafting?!
    "perhaps someone could find a way to weaponize it's strength"

    ... and is there a connection to these?:
    http://i.imgur.com/pJW42aO.png
    http://i.imgur.com/bGJRsXe.jpg

    16 abrite insects - 16 weapons
    Last edited by Maarius; 2014-07-09 at 12:05 AM.

  3. #23
    Quote Originally Posted by Maarius View Post
    the structure... it just looks like a standard Asura structure to me. Rata Sum looks quite similar.
    When reading through history, Rata Sum is the first Asura home when they left the underground, but... Rata Pten is an ancient ruin of a similar city. Not sure if the name was a recent addition to an older ruin or the original name. The one video theorized that they're Mursaat design and Asura use Mursaat stuff.

    So, yeah, it looks like a standard Asura structure, but that may or may not actually involve the Asura.

  4. #24
    Quote Originally Posted by Karizee View Post
    Back to my waypoint theory, that schematic found in Scarlet's abandoned house in Prosperity certainly looks like a waypoint, yes?

    The object on the right looks like the structure floating in the new trailer. I thought it looked like an inquest version of ratasum, but it could be a million little waypoints attacking us.

    EDIT: Now that I look back at the trailer it doesn't seem as big as I thought the first time.
    Last edited by worprz; 2014-07-09 at 01:13 AM.

  5. #25
    what's going on with the waypoint system??? Has anyone noticed?

    - - - Updated - - -



    source: http://www.reddit.com/r/Guildwars2/c...t_in_brisbane/

    ...and more: https://imgur.com/a/Orpyg
    Last edited by Maarius; 2014-07-09 at 02:41 PM.

  6. #26
    Deleted
    Quote Originally Posted by Maarius View Post
    SPOILER

    A lot of datamining going on...

    http://www.reddit.com/r/Guildwars2/c...ort=confidence
    made some pics:

    http://i.imgur.com/nnHcoen.jpg

    http://i.imgur.com/JLykY3N.jpg

    http://i.imgur.com/u3BUZot.jpg

    http://i.imgur.com/LslSIUH.jpg

    http://i.imgur.com/6Xx4j3w.jpg

    quite interesting. The Ambrite Insects looks like a nice scavenger-hunt thingy to me ... and tied to weapon-crafting?!



    ... and is there a connection to these?:
    http://i.imgur.com/pJW42aO.png
    http://i.imgur.com/bGJRsXe.jpg

    16 abrite insects - 16 weapons
    I have no idea why, but for some reason the imgur site and all images from imgur can't load on my computer anymore. and it's really starting to bug me :}

  7. #27
    Quote Originally Posted by Maarius View Post
    what's going on with the waypoint system??? Has anyone noticed?

    - - - Updated - - -

    http://i.imgur.com/AKb2tPf.jpg

    source: http://www.reddit.com/r/Guildwars2/c...t_in_brisbane/

    ...and more: https://imgur.com/a/Orpyg
    We noticed for awhile now with the waypoint in dry top first. Are theory seems to be correct that the vines will use the waypoints to travel across tyria and invade.
    Pokemon FC: 4425-2708-3610

    I received a day one ORAS demo code. I am a chosen one.

  8. #28
    Quote Originally Posted by zito View Post
    We noticed for awhile now with the waypoint in dry top first. Are theory seems to be correct that the vines will use the waypoints to travel across tyria and invade.
    ...so shutting down the system would be the only way to prevent invasions? Colour me excited.

    (hopes for real travelling becoming more important, mounts (lol, don't say anything) and Asura Portals becoming important finally.)

    - - - Updated - - -

    Quote Originally Posted by Daffkeeks View Post
    I have no idea why, but for some reason the imgur site and all images from imgur can't load on my computer anymore. and it's really starting to bug me :}
    hmm, can you see this:


  9. #29
    Deleted
    Quote Originally Posted by Maarius View Post
    ...so shutting down the system would be the only way to prevent invasions? Colour me excited.

    (hopes for real travelling becoming more important, mounts (lol, don't say anything) and Asura Portals becoming important finally.)

    - - - Updated - - -



    hmm, can you see this:

    nope, I just see a little image-icon.

  10. #30
    The Unstoppable Force Kelimbror's Avatar
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    Quote Originally Posted by Daffkeeks View Post
    nope, I just see a little image-icon.
    Are you sure the problem isn't with displaying .png files? Sometimes windows goes fubar and you have to do a registry fix to correct it. Are you using the terribleness of IE by any chance? I don't think other browsers have the same problem, but I could be wrong.
    BAD WOLF

  11. #31
    Deleted
    Quote Originally Posted by Kelimbror View Post
    Are you sure the problem isn't with displaying .png files? Sometimes windows goes fubar and you have to do a registry fix to correct it. Are you using the terribleness of IE by any chance? I don't think other browsers have the same problem, but I could be wrong.
    no I use chrome. And the entire Imgur site is inaccessible for me D:

  12. #32
    The Unstoppable Force Kelimbror's Avatar
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    Quote Originally Posted by Daffkeeks View Post
    no I use chrome. And the entire Imgur site is inaccessible for me D:
    Hrm. Are you at your job and potentially they have it blocked? Other issues I've seen reported for chrome is that Canadians with Telus have to clear their cookies for imgur and it's a recurring issue. There could obviously be more sources...but maybe that is a good place to start.
    BAD WOLF

  13. #33
    Quote Originally Posted by zed zebes View Post
    There's also an angry giant champ in Dieassa Plateu. They don't appear to be regionally tied, just rarely seen.
    The giant in Kessex Hills and one in the Harathi Hinterlands are friendly. The hostile champ giants are in Diessa Plateau and, again, the Harathi Hinterlands. The only non-champ giants in the game spawn as a result of an event chain in the Brisban Wildlands.

    Quote Originally Posted by Maarius View Post
    ...so shutting down the system would be the only way to prevent invasions? Colour me excited.

    (hopes for real travelling becoming more important, mounts (lol, don't say anything) and Asura Portals becoming important finally.)
    Boo! Hiss! Take that walk-everywhere/mounts shit back to WoW where it belongs!

    I just hope they don't get some 'ZONE X INVADED BY EBIL PLANT MONSTAS WAYPOINTS OFFLINE LOL' event cycle going for a stupid amount of time now as a result. Scarlet Invasions quickly turned into pointless crap that just got in the way of map progression, we don't need more of those.

  14. #34
    Scarab Lord Karizee's Avatar
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    I was doing some mapping on an alt yesterday and noticed waypoints flickering and humming. Like everywhere O.o


    This reminds me of conversations between a Traveler and a Gatekeeper in Rata Sum....

    Traveler: Is the gate functioning normally today?
    Gatekeeper: All spatial parameters are within approved safety margins.
    Traveler: You certainly know how to reassure a traveler.

    Traveler: What assurances do I have that I will make it safely to my expected destination?
    Gatekeeper (2): If you don’t survive the transit, you’re entitled to a full refund.
    Traveler: But… but… oh, fine.



    Ooh, vines spotted in Kessex !

    Valar morghulis

  15. #35
    to be honest, I really see waypoints / waypoint-hopping as GW2's big flaw. The sense of real travel gets lost entirely.

  16. #36
    Quote Originally Posted by Karizee View Post
    I was doing some mapping on an alt yesterday and noticed waypoints flickering and humming. Like everywhere O.o


    This reminds me of conversations between a Traveler and a Gatekeeper in Rata Sum....

    Traveler: Is the gate functioning normally today?
    Gatekeeper: All spatial parameters are within approved safety margins.
    Traveler: You certainly know how to reassure a traveler.

    Traveler: What assurances do I have that I will make it safely to my expected destination?
    Gatekeeper (2): If you don’t survive the transit, you’re entitled to a full refund.
    Traveler: But… but… oh, fine.



    Ooh, vines spotted in Kessex !

    That charr was perfect

    - - - Updated - - -

    Quote Originally Posted by Maarius View Post
    to be honest, I really see waypoints / waypoint-hopping as GW2's big flaw. The sense of real travel gets lost entirely.
    Yea. I personally like mounts and just portals to major cities tbh. It would create more foot traffic imo.
    Pokemon FC: 4425-2708-3610

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  17. #37
    Scarab Lord Karizee's Avatar
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    Quote Originally Posted by Maarius View Post
    to be honest, I really see waypoints / waypoint-hopping as GW2's big flaw. The sense of real travel gets lost entirely.
    We will have to agree to disagree here my dear Maarius. Waypoints are awesome.

    (this isn't medieval fantasy)
    Valar morghulis

  18. #38
    Deleted
    Hmm I kind of like the idea of waypoints. Just the increasing cost depending on how far away irritates me.

    I also saw several flickering waypoints around kessex. Didn't stand still/film where exactly. But I am confident they didn't do that before.

  19. #39
    The Unstoppable Force Kelimbror's Avatar
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    I think waypoints do a great service to the gameplay and design of GW2. It's not designed to be a game where you have to run around, getting pulled into accidental combat just to get to an objective. The idea of quickly being where you want because all of the content is relevant is the basis of the game's design. Similarly they want people available for world events to quickly congregate without the need of tedious travel. Removing waypoints would completely contradict established principles of the game.
    BAD WOLF

  20. #40
    Deleted
    It would affect the world in GW2 is some waypoints are destroyed. Maybe for this reason the portable waypoints...?

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