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  1. #1

    Remove splitraids?

    Do you agree?

    This is regarding funneling gear to mains ofc.

    If so, how do you think it can be removed while keeping flex?

    If they do remove them i can see blizzard having alot easier job with tuning. I really cant think of a way to remove it while keeping flex.

  2. #2
    No. Splitraids allows people who wants to dedicate their time to get an advantage. I don't see how this is a bad thing. It also forces people to play multiple characters, making people better at playing more than just their main.

  3. #3
    http://www.mmo-champion.com/threads/...1#post32721540

    Would effectively diminish it but it's not worth penalizing the greater majority for a very small minority

  4. #4
    Deleted
    Quote Originally Posted by MrExcelion View Post
    it's not worth penalizing the greater majority for a very small minority
    This would be my point of view as well. Who cares what guilds at top do? I got a hunch it doesn't even concern OP.

  5. #5
    High Overlord Noruego's Avatar
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    Quote Originally Posted by MrExcelion View Post
    http://www.mmo-champion.com/threads/...1#post32721540

    Would effectively diminish it but it's not worth penalizing the greater majority for a very small minority

    Forcing personal loot would be such a dick move, even towards the people who don't split raid.

  6. #6
    Deleted
    I think it's actually easier for them to tune in terms of a fair race with split raids and loot funneling in the game because it ensures a more predictable playing field. Just carpet bombing your roster with shit for a week creates less significant loot variance than just 20 people and their one shot at getting what they want.

  7. #7
    Mechagnome
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    Raids open from day 1

    You think top guilds would have the time to level and get 5 character raid ready when they could be in there day 2 on their mains?

    Of course over time they'd level up more characters but giving 2 and a half weeks to get ready means It's almost required that everyone gets 4-6 raid ready characters...
    Quote Originally Posted by Elementium View Post
    People so addicted that they're actually angry at Blizzard for WoW getting old >.< Insulting WoW because your tired of it is like hating your dad because he's older than you and not as fun as your friends.

  8. #8
    Deleted
    Quote Originally Posted by sdracklryeg View Post
    Raids open from day 1

    You think top guilds would have the time to level and get 5 character raid ready when they could be in there day 2 on their mains?

    Of course over time they'd level up more characters but giving 2 and a half weeks to get ready means It's almost required that everyone gets 4-6 raid ready characters...
    That would just delay split raiding until the second tier of raids arrives.

  9. #9
    Deleted
    Why would you want to remove it?
    Does your guild make you do split raids?

  10. #10
    Mechagnome
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    Quote Originally Posted by Wyand1337 View Post
    That would just delay split raiding until the second tier of raids arrives.
    then make the next tiers Heroic gear only as good, or worse, than the Mythic gear of current tier. I don't understand the obsession with ilvl inflation, the reason MoP numbers got out of control is because there was such massive leaps in ilvl between tiers. The progression path shouldn't go Mythic Tier 17 > Heroic Tier 18 > Mythic Tier 18, It goes Mythic Tier 17 > Mythic tier 18.
    Quote Originally Posted by Elementium View Post
    People so addicted that they're actually angry at Blizzard for WoW getting old >.< Insulting WoW because your tired of it is like hating your dad because he's older than you and not as fun as your friends.

  11. #11
    Quote Originally Posted by Derpette View Post
    This would be my point of view as well. Who cares what guilds at top do? I got a hunch it doesn't even concern OP.
    Actually... whatever they do ends up mirrored in all levels of competitive mythic raiding. Is not just something that the top 5 guilds do, they create the trend and many guilds follow, even those that will barely manage to rank in the top 100 or only aspire to something like realm first or region first. The very first moment that one guild does something that gives a big advantage, all other guilds feel forced to follow... and when we are talking about investing your time in 4-6 alt characters fun stops being a factor and stars looking like a job, are all of those players actually doing it because they want to or because they feel forced to do it just to be able to compete?

    As a mythic raider, i would like to see some solutions that avoid this kind of behaviour. We will always try to get as much advantage as possible, but split raids are just going too far and it needs to stop, it's something that has been happening a lot in 10man raids in the past and now flex raiding for heroic mode makes it a clear winner.

    If enforcing personal loot for the first reset is the way to do it... then i'm fine with it, although it's not ideal it could stop the trend. A way to make it less penalizing would be to add an increased chance to get loot during that reset.
    Last edited by Geckoo; 2015-03-13 at 11:46 AM.
    "Mastery Haste will fix it."

  12. #12
    Deleted
    Quote Originally Posted by Geckoo View Post
    Actually... whatever they do ends up mirrored in all levels of competitive mythic raiding. Is not just something that the top 5 guilds do, they create the trend and many guilds follow, even those that will barely manage to rank in the top 100 or only aspire to something like realm first or region first. The very first moment that one guild does something that gives a big advantage, all other guilds feel forced to follow... and when we are talking about investing your time in 4-6 alt characters fun stops being a factor and stars looking like a job, are all of those players actually doing it because they want to or because they feel forced to do it just to be able to compete?

    As a mythic raider, i would like to see some solutions that avoid this kind of behaviour. We will always try to get as much advantage as possible, but split raids are just going too far and it needs to stop, it's something that has been happening a lot in 10man raids in the past and now flex raiding for heroic mode makes it a clear winner.

    If enforcing personal loot for the first reset is the way to do it... then i'm fine with it, although it's not ideal it could stop the trend. A way to make it less penalizing would be to add an increased chance to get loot during that reset.
    Change the guild then ?
    Seroious End raid gaming always is about invset much more time than any other player in the game.I do not playing in good end game raid guld from years since i start to work and choose more casual ones where 20 ppl can just go and slowly but surely clear the instance w/o doing any split raiding
    Personally i do not see any reason Split raidng to be removed or gearing get nerfed because John dint have time to do it lets say because it will hit the guilds like my one
    Last edited by mmoc2b5ad7a33a; 2015-03-13 at 12:43 PM.

  13. #13
    Quote Originally Posted by Zaxio View Post
    Change the guild then ?
    Seroious End raid gaming always is about invset much more time than any other player in the game.I do not playing in good end game raid guld from years since i start to work and choose more casual ones where 20 ppl can just go and slowly but surely clear the instance w/o doing any split raiding
    Personally i do not see any reason Split raidng to be removed or gearing get nerfed because John dint have time to do it lets say because it will hit the guilds like my one
    We don't do split raids, no need to change

    The point is that is a trend that many guilds follow just because is what everyone else is doing, just to stay competitive... we are players that are willing to invest a lot of time & gold in progression, but requiring multiple characters & several repetitions of the same instance in a few days crosses the line for many of us. I just think that sometimes the game needs to put limits if it helps in the long term, otherwise split raiding will keep growing.
    "Mastery Haste will fix it."

  14. #14
    Deleted
    Quote Originally Posted by Geckoo View Post
    I just think that sometimes the game needs to put limits if it helps in the long term, otherwise split raiding will keep growing.
    The time investment for that is just absolutely massive that I do not ever see it becoming even close to mainstream apart from top guilds.

  15. #15
    Release all difficulties on the same day and make it so that you can't get gear from heroic if you got a mythic save, and vice versa. Problem solved.
    Last edited by Pokty; 2015-03-13 at 01:15 PM.

  16. #16
    Quote Originally Posted by Geckoo View Post
    We don't do split raids, no need to change

    The point is that is a trend that many guilds follow just because is what everyone else is doing, just to stay competitive... we are players that are willing to invest a lot of time & gold in progression, but requiring multiple characters & several repetitions of the same instance in a few days crosses the line for many of us. I just think that sometimes the game needs to put limits if it helps in the long term, otherwise split raiding will keep growing.
    They choose to be competitive for an unofficial race though. It's not as if the game's telling them "if you're not realm first then you'll have inferior loot" or something.

  17. #17
    Some people are willing to dedicate more time to the game, and split raiding allows them to do so. If you don't want to do it, how does that affect you in any way? Find a guild that thinks like you and enjoy the game.

  18. #18
    Deleted
    I have no idea how to combat it.

    You can't make it so you have one loot lock out per account (and even if you did do that top end guilds would then have multiple accounts). therefore loot funneling is impossible to solve.

    Also only 0.1% of the raiding community do it, so not a big deal imo.

    - - - Updated - - -

    Quote Originally Posted by Pokty View Post
    Release all difficulties on the same day and make it so that you can't get gear from heroic if you got a mythic save, and vice versa. Problem solved.
    How would this in any ways solve loot funneling?

  19. #19
    Quote Originally Posted by Quilzar View Post
    How would this in any ways solve loot funneling?
    The guilds that do split raids now in week 1 would do mythic instead of heroic because they wouldn't want their main characters locked to heroic for an entire week.

  20. #20
    Yeah, it's not like that would be shit for the rest of the raiding community or anything. /eyeroll

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