Originally Posted by
ReD-EyeD
I like the part where you ignore everything except dodge. Yes, dodge is of absolute importance for monks, but we have tremendously much less stuff to keep us alive, like cooldowns, shield blocks, absorbs, heals or just huge-ass armor.
Also, as you already stated, "bosses without adds" where you can actually utilize that elusive brawler stacks somehow, but the more stuff hits you the less it is effective to the point of not difference between live and ptr.
And they won't nerf mastery as it's actually very rarely stacked on any monks who prefers vers/haste or just plain crit for dps.