PTR 4.0.6 Patch Notes - January 24 Update
The PTR Patch 4.0.6 Patch Notes have been updated once again with a couple of interesting changes to dungeons and classes.
Originally Posted by Blizzard Entertainment

Guilds
  • The guild reward Armadillo Pup now requires revered faction instead of exalted.
  • The guild faction requirement on the Guild Herald has been lowered to Revered reputation.

Dungeons & Raids
  • Level-85 dungeon bosses in Lost City of the Tol'Vir, Grim Batol, and Halls of Origination now drop 30 Justice Points each when killed.
  • The daily Random Dungeon reward on normal difficulty has been increased to 140 Justice Points, up from 70.
  • Players no longer need to discover Cataclysm dungeon entrances in order to access them via the Dungeon Finder.

Druid (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)
  • Rejuvenation is now trained at level 3, down from level 8. In addition, its mana cost is now 20% of base mana.

Balance
  • Moonkin Form now grants 15% damage reduction instead of increased armor. In addition, shapeshifting in or out of this form now breaks roots. Note this is not stated in the tooltip.

Feral
  • Blood in the Water: Timing on this effect has been improved so that Ferocious Bite will immediately refresh Rip, rather than be slightly delayed (which gave a chance for the Rip to expire despite being refreshed).

Paladin (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)
  • Divine Light mana cost has been increased by approximately 10%.
  • Flash of Light mana cost has been increased by approximately 10%.
  • Holy Light mana cost has been increased by approximately 10%.
  • Lay on Hands now causes Forbearance on the target. It used to only cause it when cast on the paladin. This was an old design from when Divine Protection caused Forbearance and the paladin didn't want to prevent a tank from using their defensive cooldown.
  • Lay on Hands cannot be a critical effect and will not be affected by most abilities which modify healing (such as Beacon of Light). In addition, Lay on Hands is no longer on the global cooldown.

Holy

Protection
  • Eternal Glory: The chance to not consume Holy Power from this talent now also applies to not consuming the clearcasting effect generated by Divine Purpose.

Priest (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)

Rogue (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)
Combat
  • Blade Flurry is now a toggle that can be turned off by pressing the button again. In addition, this ability no longer has a fixed duration, but will go on cooldown for 10 seconds after being canceled (similar to Stealth). In addition, Blade Flurry now reduces energy generation by 30% while active, up from 20%.

Shaman (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)
  • Healing Rain now has a 40-yard radius, up from 30, to be consistent with other shaman heals.

Elemental

Warlock (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)
  • Devour (Felhunter) cooldown has been increased to 20 seconds, up from 8. Devour is no longer able to be auto-cast.

Affliction
  • Soul Swap can no longer be dispelled (the aura given to the warlock between swapping).

Warrior (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)
Fury

Items
  • The PvP Balance druid 4-piece set bonus effect has been increased to 20 Solar Energy and 13 Lunar Energy, up from 5 and 13. The effect will also now be more intelligent at choosing whether to give the druid Lunar or Solar Energy (it checks the Balance Power to determine which to give depending on which energy is higher at the time).

Quests & Creatures
Tol Barad
  • Rusty Rifles will now spawn more frequently at Farson Keep.
  • Players should now always receive 6 daily quests in Tol Barad Peninsula as intended, rather than sometimes only getting 5.
This article was originally published in forum thread: PTR 4.0.6 Patch Notes - January 24 Update started by Boubouille View original post
Comments 210 Comments
  1. Strafer's Avatar
    NOOOOO My Felpuppy.
  1. Fujiama's Avatar
    I cba to go through 5 pages atm, but you forgot to mention that Paragon took Al'akir 25 heroic a couple of minutes ago.

    http://www.wowprogress.com/guild/eu/...ting.tier11_25

    http://eu.battle.net/wow/en/guild/li...blade/paragon/

    Sorry if it's been said already.
  1. Bahska's Avatar
    Quote Originally Posted by andiioo View Post
    paladin healing spells mana cost has been increased by approximately 10%. this is a joke right :/ its just because of the paladins owning at the sinestra kills sigh
    Go look at world of logs, the top 200 healers are all pally's and holy preists hence the nerfs. There bringing you down to every other healers level.
  1. Daumier's Avatar
    They nerfed my holy pally. I am not angry. I've been expecting it for a while
  1. Sathelys's Avatar
    Quote Originally Posted by Dayon View Post
    There need to be more nerfs to Protection Paladins, too. A full free heal with Word of Glory is nonsense. Warrior tanks can't compare to that and I've been getting benched for the two Paladins in my guild.
    Have you SEEN druids?
  1. superstargoddess's Avatar
    I'm really happy about getting jp from the normal dungeon bosses. It was taking forever to gear up my alt tanks for them to be able to do heroics. Seemed like my druid ran out of stuff to get except for the jp stuff and I still wasn't comfortable going into heroics yet, so this will help a lot.
  1. Kutiel's Avatar
    Quote Originally Posted by Dayon View Post
    There need to be more nerfs to Protection Paladins, too. A full free heal with Word of Glory is nonsense. Warrior tanks can't compare to that and I've been getting benched for the two Paladins in my guild.
    Um you have attacks that heal you too. Use em :P
  1. Soyuz's Avatar
    I can understand the healing nerf for holy paladins. And I'm ok with that, I also understand the LoH thing. It now does exactly what it says in the tooltip.
    But...

    Can someone explain to me WHY THE FELL is crusader aura considered nerfworthy????? !!!!!


    I swear the only reason is to ignite more QQ!
  1. Nirron's Avatar
    # The guild reward Armadillo Pup now requires revered faction instead of exalted.

    By the time we get that everyone will be Exalted ^^
  1. Markanis's Avatar
    Quote Originally Posted by Nirron View Post
    # The guild reward Armadillo Pup now requires revered faction instead of exalted.

    By the time we get that everyone will be Exalted ^^
    Why that? My Guild has that little Pup unlocked
  1. Canbie's Avatar
    Quote Originally Posted by Markanis View Post
    Why that? My Guild has that little Pup unlocked
    lol How does it look?
  1. Belial's Avatar
    Quote Originally Posted by andiioo View Post
    paladin healing spells mana cost has been increased by approximately 10%. this is a joke right :/ its just because of the paladins owning at the sinestra kills sigh
    Ofcause it is. It has ablsolutely nothing to do with paladins being way better than all other healing classes in the game, in any aspect of the game.. noooo, it's cos of that World first kill.. I'm totally with you (sarcasm off)
  1. Lemons's Avatar
    So...they take powershifiting away, but then they just give it back? It seems like feral is getting singled out here. They might as well just make the change into "all druids except ferals can powershift."

    And Jesus the rogue changes are getting boring. I think I've heard enough about Blade Flurry.
  1. Garuk's Avatar
    Quote Originally Posted by lordlight View Post
    WTF (HUGE WALL OF EXPLICIT TEXT) PvP balance keeps screwing over PVE. I heal raids on my paladin because they won't let me roll ret because it is so weak, but why this. WHY. ALL MY RAGE
    You're being ignorant if you think that Holy Paladins are balanced in either PvP or PvE. They're so far ahead of everyone else. There is a reason they make up almost 80% of the top 10 HPS charts for current raid encounters. And its not BALANCE.
  1. Pantelija's Avatar
    Devour going on 20 sec cooldown while other "Purges/dispells" have 0 cooldown ? Well fuck u Blizzard ...

    4.0.6 is officialy worst warlock patch (even worse than 3.0.2)

    Demo lost his counter to stealthers
    Affliction is getting closer to support class
    Fel Armor got mutilated
    Improved Soul Fire gone (which hurts both PvP and PvE)
    I am just waiting for more patch notes how Fear is going on a 10 sec cd and Conflagrate and Chaos Bolt sharing cd ...
  1. Kittahsmash's Avatar
    Ninja change to TB patch notes, Boub? Earlier there was something in it about adding NPCs to the north island Horde/Alliance areas, so you could turn in your daily quests if you didn't control south island, but now it's been changed to the 5 daily quest 'bug' fix..
  1. Kirsia's Avatar
    Quote Originally Posted by Katana Angel View Post
    Oh wow, I just noticed the increase in valor points you get. Wheee.
    Maybe I missed something, but I see no mention of valor. They are doubling the random normal justice points to 140, but justice points are not valor points.

    Edit: Oh wow.. go me for thinking I was on the last page of replies when I was on the first. Assume someone already pointed that out in the 5 pages in between...
  1. daburton's Avatar
    Quote Originally Posted by Naturewalker View Post
    why on earth are they buffing the amount of JP for the normal dungeons?!?.. geez..
    it's okay to buff the random normal award to 140 JP though.. but why let the bosses reward JP on normal?!?!
    Farm some HC's to get em.. and then buff the random HC Reward to 140 VP too instead or around 100.. It takes AGES to get VP's if you are not in a raiding guild


    Just wait till the next content patch. T11 will be available for Jps, making heroics much easier, thus making acquiring T12 that much easier.
  1. Garuk's Avatar
    Quote Originally Posted by Pantelija View Post
    Devour going on 20 sec cooldown while other "Purges/dispells" have 0 cooldown ? Well fuck u Blizzard ...

    4.0.6 is officialy worst warlock patch (even worse than 3.0.2)

    Demo lost his counter to stealthers
    Affliction is getting closer to support class
    Fel Armor got mutilated
    Improved Soul Fire gone (which hurts both PvP and PvE)
    I am just waiting for more patch notes how Fear is going on a 10 sec cd and Conflagrate and Chaos Bolt sharing cd ...
    Yes, because devour is an autocast that costs no mana. It requires no thought. This is balanced against other classes which have to select the spell to cast, and dispose of 3k+ mana.
  1. Conzar's Avatar
    Nerfs here, buffs there... but wtf is this all about?
    "Players no longer need to discover Cataclysm dungeon entrances in order to access them via the Dungeon Finder."
    None of them are phased, just fly to them to discover them or (even better) get two guild mates to summon you to the stone so you have them discovered. If 2 of your guild don't have all the dungeons by now, you need to recruit (1 or 2) more people! :-) It's what the rest of us did. Hell, on day 1 we flew to Blackrock Mountain before we even started on Hyjal simply to get the dungeon asap. Bizarre.

Site Navigation