You probably should have kept reading because you chose to completely twist my words instead of attempting to actually comprehend what I was saying.
Blizzard very simply opened too many servers during the population boom, not anticipating what a fall in subscribers would do to many of those servers. They created those servers and then they let the populations on them continue to fall instead of doing something about it earlier...they outright refuse to ever merge or close servers because as the argument others have stated goes, it'd be bad business because it would inevitably lead to people claiming that the game was dying.
So yes, Blizzard is at fault for letting those servers fall into the low population zone in the first place, intentional or not, directly or indirectly. They've known for a very long time that there are extremely high pop servers where players have high queue times, and then there are such extremely low pop servers that pretty much nothing will ever save them because instead of people joining them, people are leaving them because there's no one on them to begin with.
In my opinion (notice how I point out it's an opinion), CRZ just looks like they put a bandaid where stitches were needed.