And thats the tinker. The mechanical theme is something we dont have in a class yet, and tinkers could be worked to be tank, healer, and ranged/melee DPS to whatever the dev team wants.
The only argument against it is engineer as a professional
And thats the tinker. The mechanical theme is something we dont have in a class yet, and tinkers could be worked to be tank, healer, and ranged/melee DPS to whatever the dev team wants.
The only argument against it is engineer as a professional
Troll? There are so many other options for classes. I dont even see it happening unless it's similar to the turret dude from OW and mixing in the lightforged warframe as a CD or something. Who knows.
Dear frozen yogurt, you are the celery of desserts. Be ice cream or be nothing.
Tinker already exists - we call it an engineer.
The two classes that have not yet appeared yet are:
* Melee Healer
* Ranged Tank
Challenge Mode : Play WoW like my disability has me play:
You will need two people, Brian MUST use the mouse for movement/looking and John MUST use the keyboard for casting, attacking, healing etc.
Briand and John share the same goal, same intentions - but they can't talk to each other, however they can react to each other's in game activities.
Now see how far Brian and John get in WoW.
Challenge Mode : Play WoW like my disability has me play:
You will need two people, Brian MUST use the mouse for movement/looking and John MUST use the keyboard for casting, attacking, healing etc.
Briand and John share the same goal, same intentions - but they can't talk to each other, however they can react to each other's in game activities.
Now see how far Brian and John get in WoW.
I was about "yeah, another Tinker thread", so here I am
It could be viable in some ways, like Spalding said, something like Torb is, throwing armor at you, or building turrets... some kind of support.
Well, Tinkers could certainly be an option if Blizzard wanted to make it a class. They could make up anything they wanted to make more classes, though, so I don't think Tinkers are the only class they could add. They could make a separate Necromancer class from Unholy DKs if they wanted. Likewise, Runemasters could be a different class if they used the RPG description of them. Bards don't seem as ridiculous anymore when we have a Brewmaster spec. Blademasters could easily be a warrior spec, or a separate class if they wanted to make up anything they wanted.
I don't have anything against Tinkers as an idea - I would actually look forward to it. However, I think it's a bit short-sighted to say that they're the only class Blizzard could add now.
3 hints to surviving MMO-C forums:
1.) If you have an opinion, someone will say that it is wrong
2.) If you have a source, there will be people who refuse to believe it
3.) If you use logic, it will be largely ignored
btw: Spires of Arak = Arakkoa.
Melee healer = paladin. 10 yard auras, wear plate, can use a shield, mastery buffs healing the closer they are to the action. Ranged tank doesn't even make sense. Someone who stays at range and grabs the attention of the enemy is the definition fo kiting, not tanking, and there are several classes that can do that well. If you mean cloth tank, well monks should have worn cloth =\, but some sort of self shielding swordmage (4ed D&D) type tank would be neat.
Challenge Mode : Play WoW like my disability has me play:
You will need two people, Brian MUST use the mouse for movement/looking and John MUST use the keyboard for casting, attacking, healing etc.
Briand and John share the same goal, same intentions - but they can't talk to each other, however they can react to each other's in game activities.
Now see how far Brian and John get in WoW.
As much as I'd like to see some of those, most of them are in the game or are so close that they'd never add them as a distinct class.
Necromancer - Unholy DK
Berzerker - Fury Warrior
Land/plant Shaper - Sounds like a mix of Shaman/Druid
And others just wouldn't mesh well with how wow works for the most part.
Puppeteer - Assuming you mean something along the lines of an enchantment caster, it leaves little compatibility with any of the three standard roles (DPS/Healer/Tank) unless you mean for it to be a heavy pet/follower class. In that case you've just got something like a BM hunter or Demo Warlock
Bard - Similar to above, a little more viable maybe, but still an old-school support class. I can see maybe as a spec, but not as a class.
Mesmer/Trickster - Again, very indirect method of combat. Possible, but I don't see much of a chance for it to happen.
I can see why people call for a tinker class, but it's not likely to happen at all, let alone anytime soon. I fear it may be a step too steampunk for Blizzard's taste. Maybe someday, but if/when they make a WoW 2, that's when I'd expect to see it at the exclusion of engineering as a profession.
I seriously don't get why people want to ruin the game by adding this garbage.
I realize the distinction you're trying to make Schwarzkopf, and while paladins aren't melee healers in the concept that you're suggesting, they are in fact melee healers by design. A paladin that is healing at range is going to be doing terrible numbers.
I wouldn't be surprised if at some point down the line we saw tinkers. How long were we all saying demon hunters and classic would never happen, and now they have. Pretty much anything can happen now. Whatever they think will make em a buck is what they'll give.
Necromancer...Death Knight
Puppeteer....Puppeteer
Bezerker/Mauler...Warrior
Bard/Herald.
Mesmer/Trickster....would be a Bard
Lithe/Siren...totally blanking on this class, but a siten is probably a Bard
Land/plant Shaper....Druid
And lots more...most of which would be different flavours of existing classes