I'd be fine with bosses taking a little more time to kill if they finally allowed mounting in legacy content ffs. Moving around in upper ICC is painful as fuck.
I'd be fine with bosses taking a little more time to kill if they finally allowed mounting in legacy content ffs. Moving around in upper ICC is painful as fuck.
Ignoring all the predictable white knights, it's pretty stupid that killing stuff in old content actually takes longer now. There's no real justification for it.
Trust it to be JustRob moaning about this shit
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Congrats. You still fail to see the point. Legacy mode was introduced specifically for old content. Yet in many cases it's not working properly.
Stuff dies slower since BfA. That's the exact opposite, it's wrong. One Shield Slam killed WotLK bosses back in Legion (Even before they forced personal loot down our throats). Now? No longer. We've effectively grown weaker cuz Blizzard can't scale properly.
And not even mentioning how multiple bosses/chests still force drop personal loot (Cuz Blizzard slacks).
Almost right. The squish happened going into WoD from MoP. So we got the buff in old content as if we weren't squished so old content stayed easy. Not sure on the details of the latest squish. IIRC their original idea each squish would make 1 to old level cap linear. So if they did that then everything 1-110 is linear now.
The most difficult thing to do is accept that there is nothing wrong with things you don't like and accept that people can like things you don't.
Last edited by Eleccybubb; 2018-09-17 at 05:39 PM.
Out of boredom I decided to go have a look myself and I don't see how it's possible for ICC to take longer.
ICC 25 N bosses took me an average of about 7 seconds, ignoring Gunship in the equation due to instant kill.
Granted I quickly stopped taking time in SoO so can't give an exact average but definitely weren't shorter. Usually about the same average fight duration as the above, if you disregard the mechanics that extend the fights, like Immersius splitting, taking tower for Galakras, etc.
Can't imagine any class having some ability to beat SoO fights faster than ICC so me being Fury probably has no merit either. RP is also excluded in all this.
So overall, fights are just about the same length and SoO has more fights that drag out by not being able to simply nuke the big bad.
Thusly, I'm find this claim confusing and will now move along. Good day y'all.