Thing is its a really old term that long predates those kinds of games. It was being used back when to describe F2P games and how they were monetizing themselves.
Did they start? I haven't played since one of the first seasons but you couldn't earn skins back then as far as I remember.*points at League of Legends* Clearly a fuckin lot… and that’s one of the games that allow you to get skins trough just playing the damn thing (From what I’ve heard, I don’t really play it much in years),
That's something that's boggling my mind right now, how is it that a game that's clearly intended to sell you a hefty amount of cosmetics under a company known for having super shady business practices is not giving me anything to spend money on? How is this supposed to work? What's their end game here?which makes me wonder why games like Fallout 76 and Anthem are asking 60€ for the base game instead opting for a better in-game shop, which fair prices and more shit.
Honestly at this point I think its more to do with diablo 3 not having any new content drop than anything else. I didn't see people rushing over to PoE while diablo was still getting updates. Was more like a niche "proper successor to diablo 2" that people who really wanted that could pick up.People praise the shit out of it because it’s more a Diablo game than Diablo 3 and doesn’t cost you anything to play, thus the majority doesn’t really give a crap if a couple of players paid voluntarily 60$ to look like a clown or not.
Also the point is that your char looks absolutely terrible if you don't drop big money. There's no realm where that's defensible to me, just the prospect of it is enough to hamper my initial enjoyment full well knowing I'm not going to stop looking like a hobo at any point in my gameplay until I drop $.
That's not the point being made though, its not just that people will complain... its how they're taking place. People wanted this game to fail before anyone had ever touched it, its something I don't often see. People are looking to any issue to validate their opinion and making everything a much larger spectacle than it deserves, while giving 0 credit where credits due.But as I said, you’ll always have some people complaining about shit, no matter how you do it,
There's a difference between harsh criticism because people are passionate about a product and want it to succeed vs people just looking for any opportunity to shit on a game while having no intention of playing it or buying it and then sticking around in a thread for months like a very very sad person who seriously has things missing from their lives.
The thing is the good conversations can't happen if they're being drowned out by all the nonsense. Which ends up with people needing to chase the nonsense away in order to attempt to have a better dialogue.But that goes both ways, shitting on a game just for the sake of it is just as silly as defending them as if we own anything to these companies
For instance reddit was being flooded with shitpost threads about loot drop rates. I made a constructive feedback post about what some of the general actual issues are with loot, and this thread may as well have not existed with how buried it was. As soon as a Dev responded to me linking it which drew eyes to it, people were dropping gold and plat on me, I got to have some decent conversations about all the different points being made. The kind of discussion that should be taking place was happening for a brief moment.
That kind of critique and conversations would be great, but unfortunately right now that requires a dev to even get eyes on it.. and even then its still nowhere near as popular as anyone finding literally any issue the community can jump on for the short amount of time it'll take before the devs fix it... and then the community will completely forget about the topic because why acknowledge that they're actually putting in the effort to try and make the best of a bad situation? People would rather drop the "oh but who gives a shit about effort, they should have done it perfect from the get go!" line.
Businesses and investors want money, I'm more amazed that the price hasn't increased in as long as it hasn't.what I kind of don’t fully understand is the base price of these games, but whatever.
Just the nature of the beast, gotta bring up 3 points to counter one, and then 3 more points for each one of those 3 points, until one of us finally breaks down and can't be assed to read and respond to all that.PS: Fucking hell this is becoming pretty long now, sorry about that mates.
(that's also why I clip a sentence instead of quoting whole paragraphs, just to save space).
But that's exactly my point, they were really transparent the entire time. Its not like they kept any of this on the down low and then bamboozled everyone, people just seem to think anything less than a massive announcement of "HEY GUYS, WE CUT THIS THING CAUSE REASONS" means there was intentional scheming going on for malicious purposes.
Also that was a really weird thing to link, all of those are pretty much "nice to have"'s as opposed to things that really matter. Like why would I care about or want to be forced to go find the strongholds out in the world before I can que into them at which point I will never enter them from the world again. What does that really add to the game?
The solo aspect of that is something everyone knew about right? We go through that progression for the first like 20-30 hours of play just getting through uncommon to purple, figured people would have noticed that was going on along the way.
The really head scratching thing is why they supposedly linked it to others in the group. That makes absolutely no sense and I can't fathom why that exists... because that had to be intentionally made.