#1 Hype-Thread Shitposter - Overlord of the Hypethread
They initially wanted to go with "The Dark Tinkermancersworn, a undead Mechdragon which rides ontop of a Mech into battle while also spitting out Black Arrows causing undead Mechdragon-babies to appear from dead mobs."
But they didnt go with it since that would have made the class unique.
If the zones itself were brought up to a higher quality (e.g. Arathi and Darkshore Warfronts) and had some kind of shadowy assets implemented, I wouldn't mind. Enough to distinguish them from their non-phased versions. I can already kind of see it, ghosts of old citizens/villagers wandering around with weird shadowy creatures lurking around every corner while we run errands for the ghost people. Could be cool and it has a lot of potential for lore exposition.
Sure, but they already have a Tauren skeleton (BfA opening cinematic), I don't believe it would be that much of a hassle to gear it a bit and make him appear somewhere in the background.
We've had a lot of cinematics in BfA but so far, we've had
- Anduin, we can count Varian in Legion's
- Thrall/Saurfang
- Sylvanas + random undead (Rogues from Safe Haven and TinkTink from Reckoning)
- Zekhan + random Troll attacking Anduin in BfA's opening
- random Tauren
- Genn, but I guess they want to limit the amount of fur to be rendered , so limited to 2-seconds appearances and mostly talking
- one or two random Draenei in the background
- ??
Elves can go fuck themselves despite being the easiest race to model beyond Humans. I'm annoyed that we've nearly seen Illidan in the teaser cinematic for Legion but he never made a relevant appearance in any recent one (TBC is old), that would have been glorious
NElves/Gnomes/Goblins are relegated to the bin, if you don't know what Warcraft is about, you don't even know those races exist at all. There isn't even one randomly placed in the background or wherever.
I mean, BfA is about Faction War. But in Lordaeron's battle and in Reckoning, you only see Orcs, Forsaken, Humans, Dwarves, two Draenei, one Tauren and two Trolls. Everything else simply doesn't exist.
How would you guys feel about NPC Dungeon groups i.e. what FFXIV has?
A «A link to the past»-kinda expansion would be pretty neat. Where you jump in and out of the death-realm on portals you unlock along the way.
Imagine finding a place nøt aviable, but upon exploring/questing you find a path
I just realized I'm moving to a new apartment on the 1st of November so I'll probably miss the expansion announcement unless I somehow manage to watch it on my phone in the middle of everything. Sounds like a plug for Diablo: Immortal but it's not.
What time is it there, here in holland it starts at 18:00 if im correct. So thats around dinner time, should this be the same time than you should just eat REALLY SLOWLY :P haha!
I have a funny feeling about blizzcon after they canceled the Overwatch launch event...
Nelves made 0 sense to appear in any of the BFA CGIs tho. I agree there could've been more diversity but probably even what they did this time around was bigger than before (just the opening cinematic probably took more work than the previous ones, and then there were 3 others). They maybe just wanted to see if they first could fit making a couple CGI cinematics in a 2 year expansion and from that work on improving.
And TBH the cast diversity is greater in this cinematic than in most others (especially by unique lore characters which are harder to make since they need to have a certain accuracy to their ingame models).
I mean there is always ways to improve, but the CGI department was IMO stronger than ever in BfA.
#1 Hype-Thread Shitposter - Overlord of the Hypethread
Nelves nope, but BElves probably. We know that the full cast was at Lordaeron anyway (including Alleria or Lor'themar), but they're... nowhere to be seen on the frontline.
Yep, not denying it.
I am just hoping they'll take more risks, be more ambitious in the next ones
It's not that bad actually...... It's also very helpful if you play a dps class and would have very long queues. However it serves a different purpose in FFXIV that simply isnt needed in WoW. In FFXIV the actual main story questline REQUIRES you to complete many dungeons. You simply cannot progress with questing until you have done the dungeon you have the main story quest for. For a DPS quest this means you are questing through the story and get to a point that means you cant carry on until you have queued for an hour+ for a dungeon. In wow dungeons are never "required" you can skip them and move on with the story.
it is for that reason that the NPC Trust system is actually very useful in FFXIV as you are no longer "stuck" without being able to progress. They are also a pretty good training tool as the NPCs in the main obey strategies - so its like playing with 3 others who know the strategies correctly and if you follow what they do - you are following strategies. It helps you learn.
However, npc trust dungons do tend to take longer - NPCs just dont do as much damage as many players for example. Because of this I don't think they ever become the "goto" way of running dungeons (and they are also ONLY available for main story quest dungeons - ones that as already mentioned would stop your questing).
While I would personally welcome them in WoW, I do not think they are needed in the same way they are in FFXIV. There is a genuinely good reason to have them in FFXIV. In Wow that need just doesn't exist.
Quick edit to point out that in addition to main story being linked to running dungeons - this also is the case for class/job progression. You get new abilities based on progressing through the story line. If you are presented with a dungeon as part of the main story line, not only can you not progress to the next part of the story without completing the dungeon, you will also not be able to learn new abilities until you get to the point in the story they are presented to you. Skipping dungeons that are "required" and just grinding mobs COULD get you to max level - but you would have lots of abilities missing too until you went back and did the story quest. As zones are also linked to story - you would also not have access to the whole of the map.
Last edited by Cassidin; 2019-10-16 at 11:58 AM.
Yes, to level up in FFXIV you have a constant story questline that runs alll the way from level 1 to level 80 (currently). While there are side quests and stories - which are al optional. You have no real choice as to completing the main story. This means any dungeons that you encounter as part of the story are required - you are "stalled" until you complete them which is why the NPC trust system is more of a useful tool than it would be in WoW where dungons are totally optional.