This thread did not age well. 8.3 has been disastrous, filled with bugs and huge issues, on top of lack luster visions and from what I hear not the best raid.
This thread did not age well. 8.3 has been disastrous, filled with bugs and huge issues, on top of lack luster visions and from what I hear not the best raid.
Youtube channel: https://www.youtube.com/c/djuntas ARPG - RTS - MMO
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There is already a video of a Shadow Priest with 5 mask clearing the vision, beside the nearly godlike bis gear that prove the point that vision aren't challenging just snowball them asap.
At least Tower Mage had a grace period ( the first 2 weeks ) were some fights were 100% skill, no fancy talent tree not corruption carrying
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I find visions boring as hell after getting cloak rank 10 and the reptition is not for me. Wow has lost it soul for good this time. 8.3 is just asian grind simulator in the worst way possible...
So, if its so Easy, post your Armory and show everyone that you got it. Otherwise, the ability of others doesnt give you credit to determine if something is easy or hard, that you didnt do/accomplish.
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Additionally this is the Interesting part. You keep contradicting yourself.
"Mage Tower was hard because it was 100% Skill", yet 99% of the MageTower guides I´ve read said:
"If you dont get it, wait a bit get a bit more Gear and it gets easier".
The Only difference now is:
If you are not Good enough, you will make eventual Progress. There is no Hard deadline set, that will make it Easier.
If you wait enough, you will steamroll through the Vision, however, I doubt that a fully Upgraded Cloak will make the Vision at 5 Masks as easy as the MageTower was for (certain) classes with Antorus Gear. Until that, you will get only as far as your own skill get you.
Which in my Opinion is far better than the MageTower, steady Progress is more fun (for me) than running several times into a Brick wall.
https://worldofwarcraft.com/en-gb/ch...sions-of-nzoth
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That because you dont understand written English, "at least had a grace period" because after 2 weeks people will eventually stomp a lots of them due to itm lvl
While Vision are just gated behind gear and not skill, especially since you can do them in group and there is a talent tree that makes trivial the content itself.
Plus, and this is the base difference, vision is the same content for all classes and thus some classes have a clear advantage like DH and others no like Shadow Priests, while Tower Mage had a different fight for each of your spec that was somehow suited for it, even if some fight were trivial by day 1
Now you insult people? Thats exactly what I said.
The only Difference is now, that the Grace Period is not fixed to a bit of Gear.
While I dont have it, I doubt that the Difference between Ilvl 450 and 470 is that large, but apart from that.
The stuff that makes the Vision really Easier, is not getting better gear, but Skilling the Cloak and getting the Talents.
(Even though I feel that the Only really Impactfull Talents are the Free Death and 200 Sanity/Elite, the Others dont impatc that much)
This is the same, or even longer grace period you have with the MageTower.
While Vision are just gated behind gear and not skill, especially since you can do them in group and there is a talent tree that makes trivial the content itself.
And the difference is what?
DeamonHunter had a Piss Easy MageTower themselves in Legion.
Not to mention the Differences in Difficulty between the Tanks.
I think the raid looks phenomenal and isn't too easy on mythic.
But fuck visions. They're a ton of fun but I already lost two keys to bugs. Once got headbutted into geometry and stuck, and once to a disconnect. I had 800ish sanity and cheat death ready and it was still over when I got back in almost instantly. It's a great design!
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You're free to think so, but you're patently wrong. The final research is insane and branching into the other sides of the tree also brings huge benefit. Increasing your sanity pool by 150 has a huge impact on the value of literally all other means of preserving or gaining sanity.
It alone accounts for 600 sanity with 3 orbs, plus whatever you lose to occasionally overcapping.
Thats why I said: "I feel", in numbers they are definetly Huge. The other Traits also sound awesome, but they dont really feel that way (for me).
Especially the final Research, it sounds way better than it actually performed for me. Granted, i dont see myself as an above Average Player.
To elaborate: On Both Unlocks, The Free Death, aswell as the 200 Sanity/Elite, I basically gained a whole Zone on all of my Chars when Unlocked. All the Other Traits didnt have half the Effect by themselves. Its plain Obvious that you gain quite an Effect if you finish your Tree.
But my Point was that a fully skilled TalentTree wont give you a full 5 mask Clear for free.
Ya with that stupid thing that makes you run, fell threw the world. Restarted continued was stuck in combat and died to the timer. The visions timer i don’t feel like it’s the same as a boss enrage, you can still last a bit after the enrage.
It also felt better to finally kill the tower boss, the visions don’t feel like a real tangible threat, just a sort of what if thing if that makes sense.
Going from 50% to 80% resistance is 2,5 times less sanity damage taken from everything, not just creature damage like the 5 times more sanity drain mask.
Since 5 Masks are possible on most classes already, with basically 2,5 times more time it will be way easier and doable by most people.
Again.. this was a time that most people didnt have op gear and.. idk why I am still explaining this so I stop it here.
Its just stupid, because I mentioned this while quoting the other I mean realy.. I just tild you I never said that. End of that.
Its a differnt time now and most people have very good gear already so shits much easier.
That time mage tower came out for the third time.. without leggos or any op shit back then.. it was fer sure harder then visions. No one is talking about the appearences?? Yea this is going nowhere lol.
Good luck lol.