No it didn't. There was more complaints from noobs that couldn't do heroic five mans than anything about flight.
Also, what are the fundimentals of WoW? Grinding for days getting mats so you can raid? Grinding for days for resist gear? Grinding for weeks to get high warlord? Grinding for months in raids for the gear that you wanted, only to have the boss drop two pieces of loot to be giving out to forty people? How about the hours of traveling which was just another huge time sink? Or do you mean WPvP? Yeah, battle grounds killed that not flight. WPvP was dead LONG before burning crusade came out. Arenas put the final nail in that coffin.
I could have worded my post a bit better, I agree. The first few words were written in a irrational manner and I apologize, like i said I didn't want my post to focus on name calling.
EDIT: Quick and serious question. Are they removing flying in Azeroth as well? Quoting Kaiarra:
If they are actually removing flying in Azeroth this is something that has flew by me without noticing. If this is the case then I will have to reconsider, of course.
Can I please get some confirmation on this?
Last edited by Sjoa; 2014-04-12 at 01:20 PM.
Vanilla was too much of a timesink
TBC got it 90% right
WotLK was a great balance between being able to be pretty well geared without having to invest too much time, but the people who were really serious far surpassed them and had to have proper raiding guilds/arena teams to be top 1%.
Cata wasn't bad timesink wise, but the world being ruined, talents + classes being overhauled ruined it.
MoP is just an auto-queue, auto-loot, auto-win easy fest. I got capped and bought FULL Tyrannical after quitting for 9 months just by using the catchup and winning at low MMR.
Wtf man, I shouldn't be able to get the same gear as people who were playing since the beginning of the season.
That was far from a personal attack, mate...
LOL at you claiming pre-BC.
It is a terrible system. Why should we be on equal footing? I didn't stick to the game all that time while other people paid, why should I get the gear they did? BC meant you actually had to put some effort in to catch up, rather than it just being given to you.
STANDING OUT VIA TRANSMOGS? GOD THIS IS SO BROKEN.
I should clarify as well that I find it to be perfectly acceptable to disable flying in specific zones or areas.
What I find disagreeable and completely unacceptable is removing it for the entire expansion. If I have a specific place I'm trying to go (for a daily quest or whatever specific reason), I don't expect to have to do 20 minutes of tedious running around the mountain between myself and my objective to get there.
A good example would be having my home in Vale of Eternal Blossoms, and having to run north into Kun-Lai, east through half that map, then south through the cave, down the stair then west across half of Valley of the Four Winds to do farming dailies. Having to do so would probably double the amount of time it would take to complete them, rendering them, for all intents and purpose for me, not worth doing. I work 60 to 70 hours a week and simply don't have time to spend doing tedious crap I don't want to do.
I also don't want to have to pay several gold for the flight path. The only time I use one of those is when I need to go afk. I paid for flying mounts and flying training so that I wouldn't have to tolerate the horrible pathing of the flight masters.
Last edited by Mechanibull; 2014-04-12 at 01:38 PM.
A question to follow up your post, Mechanibull:
Which one of the two scenarios would you prefer:
1. Flying allowed like it is in MoP, nothing changes.
2. No flying allowed, portal to each zone available in main cities of Draenor.
There IS a plan behind this from Blizzard's PoV. We just need to have faith in them. I think they will compromise for no flying allowed somehow. People don't seem to take that into account. (No personal attack, James Bond)
More along the lines of you seemed to think TBC was so super amazing because you couldn't fly in Stormwind/Org, and I'd rather be unable to fly in SW than unable to fly in all of the WoD zones (because you know, you could fly in the TBC zones). Sadly Bliz won't revert flying in the Azeroth capitals, and they just don't do subtle, so instead we get massive overkill with no flying in any relevant WoD zone. Oh well, at least we can all have hours of fun avoiding fall damage, eh?
Thank you for clarifying. But remember, While in TBC we had flying in Outland, there was no flying available in Azeroth, which still was a very relevant world. This worked fine. Now in MoP we have flying in new zones AND the old world. They never made compromises for enabling flying in Azeroth. They see that was wrong and thus, there will be no flying in Draenor.
No flying would be the best thing to happen to this game.
The game feels to small with flying.
World PvP has become inexistent because of it
Zones don't immerse that much because ur hovering above the canopy
Traveling is not exploring zones, rather than just hit Numblock, Open Map, and steer the direction u want to go.
I'd totally support this. Let WoW feel grand and immersive again.
Cliffs:
WoW's population is dropping.
Cata started it.
MoP made it worse.
Adding features/removing difficulty killed the game.
Facts
Don't even bother arguing. The numbers can't lie.
The world being ruined is your opinion. Many think it was a vast improvement. Talents were overhauled in every single expansion.
The burning crusade was almost as bad of a time sink as classic. I guess you forgot about attunements... In classic you can skip MC, BWL, and AQ if your guild was killing bosses in Naxx. In TBC you HAD to do heroic 5 mans for gear, you had to do kara to do grul and mag, you had to do ssc and the eye to do hyjal and bt. Blizzard later, way too late imo, realized that gearing and raiding your new tank was way too much of a hassle with that system.
There HAS to be a catch up method for guilds that are pushing content so they can keep their roster healthy.