Let's say you have a dagger that does ~70 physical damage, such that some rank of Viper Strike does a total of 100 damage, 25% of which is converted to Chaos. So the VS itself hits for 75 phys and 25 chaos directly, and the resulting poison does 8 chaos damage per second (8% of the initial hit's phys + chaos damage).
If you were to add 10% increased physical damage, the initial physical total would be 110, 25% converted makes it 82.5 phys and 27.5 chaos, and resulting poison does 8.8 chaos per second. So 110 direct hit, 8.8 DPS poison, for 180.4 total damage with 8 sec poison.
If you were to add 10% increased chaos damage instead, the initial physical total would be 100, 25% converted makes it 75 phys and 27.5 chaos (or 102.5 total on-hit damage), resulting poison would be 9.02 chaos damage per second (102.5 * 0.08 * 1.10). So 102.5 direct hit, 9.02 DPS poison, for 174.66 total damage with 8 sec poison.
So even though the Chaos Damage nodes double dip on your poison, since only 25% of the initial hit is chaos which was converted from physical, +physical damage will add a lot more to your direct hits and in turn add a decent chunk to poison too. I won't calculate it further; maybe you do want to keep Phys and Chaos somewhat balanced at some point, but I think Padie's right that +physical nodes should be higher priority.
P.S. Your tree's right beside the Fatal Toxins cluster, I'd imagine that's worth grabbing even if one point is wasted.
Last edited by Shaiandra; 2017-04-13 at 03:13 PM.
Ok, my math was the same though my error was in the phys-to-chaos conversion which is still affected by physical damage nodes. I'll check what nodes are available and fix/change the build accordingly. I passed over the big clusters but i think i can get some of them.
EDIT: ok changed some stuff following Lysah/padie/Shaiandra suggestions. The points in dex/jewel socket near Heartseeker are for the VS unique jewel i have in stash (hence the reason for this build) that requires 40DEX to activate the special effect http://pathofexile.gamepedia.com/Growing_Agony
Added dual curse because warlord's mark is too good to pass over and Vulnerability double dips on poison setups.
linky link
Last edited by Coldkil; 2017-04-14 at 08:01 AM.
Non ti fidar di me se il cuor ti manca.
2 kind of jewels : one that says allocated in radius, and one that just says radius.
You don't need to take the extra dex nodes, just needs to be in a socket that has enough dex near it(can be empty ones).
(check the link you posted of the jewel, 2.6.0 patch nodes changes)
Did a bit of "fine tuning"
http://poeplanner.com/AAcAAPMWAAB3AW...MQWfCEogAAAAAA
Last edited by padie; 2017-04-14 at 02:01 PM.
Ok, isn't 2.6 current patch? That's good anyway. Checking your build - will ask questions here if needed.
EDIT: ok, some minor changes but everything is there (more jewel sockets are always good). I suppose i'll go for whatever armor has more ES, standard 3xres rings/amu and so on. Will check for interesting uniques to have in my build.
Last edited by Coldkil; 2017-04-14 at 02:55 PM.
Non ti fidar di me se il cuor ti manca.
you should take the written in blood cluster(freeing the linking 10 int ), and removing 3 6%es nodes
http://poeplanner.com/AAcAAPMWAAB3AW...MQWfCEogAAAAAA
and yes 2.6.0 is the current patch
or for 1% extra es
http://poeplanner.com/AAcAAPMWAAB3Bb...MQWfCEogAAAAAA
Last edited by padie; 2017-04-14 at 02:22 PM.
Correct me if i'm wrong: Written in blood and Melding clusters total for 50% increased ES - while the ES nodes totaled a 42%, so even if life is useless, i'll still end with more ES.
Non ti fidar di me se il cuor ti manca.
@Coldkil
You might enjoy Path of Building if you haven't heard of it
https://github.com/Openarl/PathOfBuilding
Online is great, but I don't know of any other tool online or not that calculates DPS on the fly and will let you compare gems and gear and stuff near instantly. POB has been shown to not be perfect but it's better than not having any estimate at all.
Path of building is godly, its literally the best thing ever for PoE and its rarely off target with numbers.
But it clearly shows how broken fire and poison is compared to anything else, along with how the game is all about flasks at the moment.
Got bored again on the 3rd character level 90 etc etc this league too
I really hope they fix tons of shit in 3.0.
I hate this league as it's easily the most poor I have ever been since as far back as I remember. I think out of all the items and currencies I have found they might equal to 2 exalted orbs and that's counting the exalted I found yesterday half way in to this god damn league.
It doesn't help that the c:ex ratio is retarded so any hopes I have to have another go at a Golemancer may as well should be put on hold until the 3.0 league at this point.
To go from rich as rich can be Golemancer in Breach to a dirt poor Lightning Arrow Raider in Legacy makes me sad. At least LA isn't as shit as I thought it would be so there's that.
A soldier will fight long and hard for a bit of colored ribbon.
I consider this currency thing a problem with PoE too.
PoE is supposed to be about crafting, not sure why all the currency isnt on the vendor and priced lower to actually promote crafting.
But nope, Headhunter for 100 exalted instead for how long now? Or Skyforth?
Or the same 10 items the same 20 builds for 2 years now just adding the newly added unique?
Despite how good PoE is as an ARPG it has way too many flaws imo.
A soldier will fight long and hard for a bit of colored ribbon.
I didnt mean that.
Crafting is supposed to be something to do in the game, what i discovered playing so long is that crafting is absolutely fucking useless garbage and you are better off playing, gathering, selling, make 5 exalted and buy what you need instead of crafting it.
Either way, some people enjoy it, good for them, i will continue just playing, selling crap then buying exalteds in bulk, getting my gear and quitting the game every other league.
I pretty much gave up with PoE mentally till i heard about 3.0, depending on patch notes i will choose whether to drop more money on it for stash tabs etc or not.
Ah, gotcha. It pretty much boils down to finding favorable ilvl 84 items as soon as possible and hoping RNG is smiling upon you several times in a row to ensure the item you're crafting will net some kind of gain over the amount of currency dumped in to it. Never happens to me, mind you, because I don't have that streamer luck so I just buy items as you've explained.
Providing I can afford them... which I can't.
A soldier will fight long and hard for a bit of colored ribbon.