Well the amount of hate i get from the RNG gods, that one time i get loot and its Titanforged, it makes up a nice compensation :P
___________( •̪●) --(FOR THE ALLIANCE!)
░░░░░░███████ ]▄▄▄▄▄▄▄▄▃
▂▄▅█████████▅▄▃▂
I███████████████████].
◥⊙▲⊙▲⊙▲⊙▲⊙▲⊙▲⊙◤...
I wish they would cap it like warforging used to be. Letting any item go to the item level cap is poor design. I understand they want people to have a reason to do older content, but AP and legendary items already give benefits to all players. When items from lfr EN could potentially be bis we have problems. My favorite I have seen so far was a guildies alt with a 915 whispers trinket from LFR when the toon never did anything other then LFR. Getting a mythic level trinket from the final boss from a 8 minute LFR run is absurd.
"Privilege is invisible to those who have it."
As much as I don't like it, titanforged gear is a stupid ass reason to quit.
"Privilege is invisible to those who have it."
Which goes back to what I originally said, if you feel forced to do content you don't want to do in a game you play for fun, to the point you want to quit over it, that's on you.
- - - Updated - - -
Yeah, what we should do is have content be absolutely worthless in every way once you outgear it. Everyone loves that!
Beta Club Brosquad
Yeah, losing players for no good reason is great. Or they could just fix their damn reward structure and keep those players while also keeping all the other players(unless there's actually people who would quit over no longer being able to RNG their way to much better gear than they deserve, which would be sad)
- - - Updated - - -
Yes, being done with content is perfectly fine.
Beta Club Brosquad
On 1 Side i hate it but on the other side i like to beat our noob DDs with the FOTM spec and insane TF luck on trinkets and tier sets.
Hur dur 930 Bis Trinkets from ToS normal lulz...
I would, because the system is fun, running old content and getting an upgrade is fun, it's not all about getting "mythic item level pieces we don't deserve (what a crock of shit lol)" its about the excitement of having something upgrade, getting more than we expected. I'm sorry that it makes it rough for those people who fret over a 1% dps increase and NEED to farm EN. But quit or back off the level if you can't "handle" it.
Games are for fun, WF/TF is fun.
Except it is? Folks who don't do high-end content have a progression path and those who do have an easier time of getting high-procs plus extra bonuses for more progression. There is literally no way you be harmed by this system.
Only way it can't be seen as a good thing is if you start putting qualifiers on it such as "It forces you to keep farming" or "Now people who don't play 'challenging content' can get the same ilevel gear." At which point the discussion is moot because you're projecting your own biases and emotions onto the system.
I wouldn't quit over it not being removed/reworked, but would prefer it to be. I liked that going into a new tier I suddenly had new options, and had to figure out what of those would be optimal, now that's mainly just trinkets, outside of that I barely look at the stats on new gear at all. I didn't mind that once I'd cleared ToT for months, and SoO came out ToT was basically forgotten, it made sense, it was cleared, the threat was over.
Now last tier can have upgrades that it couldn't when it was current, hell a world boss from before the first tier opened still drops what is theoretically the best trinket in the game for most specs assuming it titanforges enough.
Except it rewards outgearing content, afterwards, rather than actually doing it when it was current, and more difficult. a 955 gul'dan trinket had an absolute 0% chance of ever dropping when it was current, now it can drop when the content is easier, and you outgear it more. That's just a bad system.
Last edited by Better; 2017-07-23 at 10:45 PM.
It's absolutely stupid, but no. The war/titanforging isn't, at the end of the day, what really miffs me. It's the legendary system, the random drops. Across 4 characters now, some played more than others, I have yet to get a legendary drop that's considered top tier, or even high tier. Random is random and so on, but at this point I -am- starting to get a bit salty about it. If I was raiding seriously, I would be livid. And probably feel forced to reroll over and over and over until I finally got the legendary I wanted as the first drop.
I mean, I just got my 4th (shit) legendary on my priest, and since that drop, and the accompanying reset of drop chance/bad luck protection/whatever, I have only logged that character, my supposed "main," in once. And that was when I was asked by guildies to heal some M+ runs. I used to do emissary every day, as well as broken shore and random world quest cleanup. That drive is totally gone, now, because it'd be another month or more until the next legendary, and it'll just be shit again.
Actually, I'm going to stop ranting about it now, because I'll just end up getting actually angry about this stupid system.
Last edited by Sevyvia; 2017-07-23 at 10:42 PM.
If it gets worse than it is now, 100% I will quit, because it's already bullshit
I think it was an incredibly good idea. I just wish it went off more often.
Soothing Mist:"Healing them for a minor amount every 0.5 sec, until you take any other action."
Jade Serpent Statue: "The statue will also begin casting Soothing Mist on your target. healing for 50% as much as yours. "
[What's half of minor?]
"Statue casts Soothing Mist at a nearby ally for toddler healing."
Basically what your saying it, remove titan forging so I don't feel like I have to grind old content for a single titan forged item.
This is just like the old "got to run LFR for that 1% trinket upgrade... its a lack of common sense and overdose of hardcore attitude, which that game is not meant to be used that way. You do not HAVE to run that old raid, no ones forcing you to do it, it is a choice you MAKE. Don't like what you call shit game play, the solution is simple... don't do it, find the upgrades in current content.
But hey if it wasn't Titan forging you would still find something to complain about having to grind or obtain that's inconvenient, its always been the case, there is always something to complain about because you feel you need xxx item etc, thats the point you "feel" you have to, when in fact you don't.
The real problem is the hardcore attitude, but if you really need that slight dps upgrade then running the old raids is the price you pay, same as everyone else who wants a specific item.
How about just sit back and enjoy YOUR game without trying to ruin everyone else's game in the process.
- - - Updated - - -
Must admit I'm in this boat, it adds variety and makes older content actually worthwhile.
Science has made us gods even before we are worthy of being men: Jean Rostand. Yeah, Atheism is a religion like bald is a hair colour!.
Classic: "The tank is the driver, the healer is the fuel, and the DPS are the kids sitting in the back seat screaming and asking if they're there yet."
Irony >> "do they even realize that having a state religion IS THE REASON WE LEFT BRITTEN? god these people are idiots"
While I do not like how it is implemented the system is not a factor to get me to quit. The gearing system as a whole does take it up there.
I actually might,it's the first thing in 11 years that ever made me consider quitting for good