I will only comment on DRG, since I know very little about BRD. None of these things qualify as deep, ESPECIALLY not "impactful" CDs.
- Battle Litany is a flat buff that alters gameplay in no way shape or form. It is always used in burst windows. Not interesting or impactful. It's binary.
- Life Surge is used at the same time, on the same ability, every single time. Not interesting or impactful. It's binary.
- Blood of the Dragon is fire and forget now.
- Dragon Sight is the only thing that genuinely offers a player any agency or semblance of depth, and even then it's flimsy at best, and clunky as fuck to use and requires third party addons to use optimally.
I love FF14 and I enjoy playing DRG, but animation locks, positionals, strict timers and boring one note oGCDs and cooldowns are not the highlight of the job.
They were and I agree that they were removed with good reason. However you're out of your mind if you think that FF14's positionals are well designed. They're by and far complained about across all forms of media for being clunky and annoying. I'd be ok with positionals if the netcode wasn't ass, but unfortunately it is.
More or less unique? Rampart and Sentinel are generally identical across tanks. Sure WAR's reflects damage, but it's negligible. The only difference is in their invulns (even though they're all used identically) and their on demand (Sheltron, TBN). Mind you that I actually think some homogenization is ok and even a good decision sometimes.
I won't comment on which design I think is better because I don't tank in WoW because Ret exists. FF14 tank design isn't bad, but I long every single tier for more to do and it just isn't there. I was hoping interrupts would actually matter and they don't. They're just more binary if/then's used once a fight if that at all. Tank swaps are generally binary and boring. Very rarely do you have to do a "fun" tank swap to handle a mechanic, it's just to not die from a auto due to a debuff.
PLD got a lot of fat cut which was desperately needed, but it still has some abilities that are nearly useless in addition to some of the most bland oGCDs in the game and a terribly boring cooldown.
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