Except it’s… not. Shadowlands is the one with the infinity stones and the bad guy who has less than one dimension.
WoW hasn’t had a coherent character with an actual arc in half a decade at best. Almost everything you are tasked with in wow is a trivial fetch quest that has little to no bearing on the actual story. It’s just something to do between the events happening to other characters. It’s a joke.
They had about 10 buttons by level 12, and as people who never played an mmo it was extremely obtuse and confusing, especially once the waterfall of rng and procs and idiosyncratic mechanics kicked in.They were... overwhelmed by Exile's Reach and 3 buttons to press?
Yikes.
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It’s a new player experience, and mmo veterans are shocked and confused why it isn’t custom crafted for them.