Yeah I’ve only leveled my main job scholar to 90 haven’t touched the others yet but we gained another button (well, 2 but consolation was rolled into seraph button thank god) and it pushed my pot out of my main bar. It’s really frustrating bc I play with controller and spent basically all of Shadowbringers finding the perfect setup for every job and now the thought of having to redo that for a lot of jobs (some of them had empty spaces so hopefully those are still fine) sucks.
I guess I’ll just have to put a big icon with my pot cooldown and do the annoying hotbar switch when I need it
"We must now recognize that the greatest threat of freedom for us all is if we go back to eating ourselves out from within." - John Anderson
Love the two thematic questions that are at the forefront of ShB & EW:
Shadowbringers: What if I died?
Endwalker: Why should I live?
Be loyal to what matters - Arthur Morgan
NX Friend Code: SW-0102-0077-4738
Finished the MSQ two days ago as a summoner. Quite a bit more story / cutscene heavy than I would have liked for an expansion (I feel like I only killed ~40 enemies between 80 and 90, excluding dungeons), but seeing how this patch was the end of the story it's understandable. Overall, was great 8.5/10. Zone 5 was probably my favorite, but best moment was Labyrinthos revisit, when you meet Moenbryda's parents with Urianger
Thematically, I really like the changes to the job; now I actually feel like an actual summoner rather than a DoT + filler class who every minute can nuke with Akh Morn. In practice however, I'm not much of a fan of the level 90 skill upgrades, as now every 15 seconds a huge primal appears and blocks 20-25% of my screen for a few seconds. Definitely caused at least 1 death during the final trial because Titan's huge ass was blocking my vision of an AoE. Plus, it feels like you have so much downtime as like 90% of your spells are instant cast and you have only 2 oGCDs on a 45 / 60s timer (Energy Drain and Titan's Mountain Buster).
Haven't played much of any other job so far, but from the little I've tested I really like the Enochain changes to Black Mage, even if I'm only 60. Might have to level it up next, but queues take forever as DPS and playing BLM below 60 still feels awful.
The above mentioned remarks, ideas and notions are simply my thought on this topic. I do not wish to aggravate, denounce or criticize anyone who, for whatever reason, may disagree.
The ancients were fortunate in that while they lived in a paradise, they still had plenty of mysteries to solve and pursuits to give them purpose. Emet Selch was one of the most powerful casters in the whole world and he didn't even know about Dynamis. There were cultures even more advanced than they were, but upon mining out the very last of life's secrets, they had nothing left to strive for and gave up on living like the golden butterfly people. In a twisted, cynical sense, I almost wonder if Hermes inadvertently saved all life from being extinguished in the universe with his actions. If he hadn't done what he did, then the ancients would likely have reached the same ends as all the other civilizations that reached perfection eventually. Even if it took thousands of years.
Last edited by Merie; 2021-12-15 at 07:15 AM.
Gotta love when servers die when you're at the last boss in Prae. *sigh* 45 minutes absolutely wasted.
"We must now recognize that the greatest threat of freedom for us all is if we go back to eating ourselves out from within." - John Anderson
Is there no follow-up quest for doing all role quests? In ShB it was in from the beginning, was it not?
You are welcome, Metzen. I hope you won't fuck up my underground expansion idea.
Its already looking like the two post story dungeons are the go tos to farm tomestones. Dreamscape in particular can be done so damn fast compared to any of the story related levelling dungeons its not even funny. I've found queueing for those two is getting super fast queues while the endgame roullette is staying at "50 in the queue" for a long ass time.
I m also quite curious to see how this will go forward. I expect the next expansions to be a little more grounded, eventually leading to another cosmic level threat similar to the arc we just witnessed those 10 years. Perhaps Hydelyn being gone now will nerf us to some extent. That or perhaps we face beings that are not necessarily stronger than what we had before but are different enough for us to not know how to deal with them directly. Only time will tell but I dont think they ll go the DBZ route. At least I hope so.
Sorry deleted my post to move to the spoiler thread. Wasnt sure if that was the better one to have the discussion in lol
But yeah I was wondering if they would go with the Zeno's fight or the Hydaelyn route as the vehicle for lowering the power scale if they decide too. But like you said could go the other way and the threats aren't as head on to deal with, so overwhelming force isnt a viable tactic
According to the patch notes the final capstone quest isn't in yet.
* Additional quests unlocked upon completing the entirety of the main scenario and all five role quest series will be added in a future update.
You can equip everything 570 from the tomestones since you can farm them as much as you want in the lvl 90s dungeons (post game dungeons are way faster tho) with one 560 ring from the dungeons since the 570s are unique, the ballads are 580, so not a significant increase either way
Overall, ilvl 560 should probably be more than enough, the rest is just learning/knowing the fight and executing it correctly (for which there are probably plenty of learning groups in the party finder)