Update - Added the models of Cho'gall (Bastion of Twilight), Atramedes (Blackwing Descent), The Tolvirs (Uldum), Lady Nazjar (Throne of Tides), Humanoid Dragon, Earthen Onager
Update - Classes pages finally added. Talent calculator finally updated. Worst patch day ever, I need a giant hug.
Update - Added official talent trees descriptions to the primary skills list.
Update - Ok things are looking better, added the primary skills for all the classes. Some tooltips might be missing/bugged, we're working on it.

Cataclysm Beta - Build 12479
A new build of the beta is up. This post will be updated multiple times during the night.

A lot of stuff has changed and we'll need a few mins to fix everything before I can post all the content. Definitely a lot of interesting stuff, stay tuned.


Talent Calculator
WoWTal.com has been updated with all the new trees. Lot of stuff is still in dev, be careful. If you can't see the new trees push CTRL + F5 to force the refresh (Also, I know the level cap is 50, quick hack to fix the max amount of points)



Classes
Classes pages are up. I might end up doing diffs of all the changes but seriously ... there are really a LOT of changes because of the talent trees revamp, it's probably easier to just check the pages.



Models
Models of Cho'gall (Bastion of Twilight), Atramedes (Blackwing Descent), The Tolvirs (Uldum), Lady Nazjar (Throne of Tides), Humanoid Dragon, Earthen Onager




Achievements
Originally Posted by Blizzard Entertainment

  • Tripping the Rifts - Destroyed one of each type of elemental rift during the Cataclysm launch event.

Talent Trees "Primary Skills"
These skills are automatically learned when you pick your main talent tree at level 10. Thanks to Maldivia for this one.
Originally Posted by Blizzard Entertainment

Death Knight (Forums / 3.3.5 Talent Calculator)
DK - Blood
A dark guardian who manipulates and corrupts life energy to sustain himself/herself in the face of an enemy onslaught.

DK - Frost
An icy harbinger of doom, channeling runic power and delivering rapid weapon strikes.

DK - Unholy
A master of death and decay, spreading infection and controlling undead minions to do his/her bidding.

Druid (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator)
Druid - Restoration
Uses heal-over-time Nature spells to keep allies alive, taking on the form of a tree when the need is most urgent.

Druid - Feral
Takes on the form of a great cat to deal damage with bleeds and bites or a mighty bear to absorb damage and protect allies.

Druid - Balance
Can take on the form of a powerful Moonkin, balancing the power of Arcane and Nature magic to destroy enemies at a distance.

Hunter (Forums / 3.3.5 Talent Calculator)
Hunter - Marksmanship
A master archer or sharpshooter who excels in bringing down enemies from afar.

Hunter - Survival
A rugged tracker who favors using animal venom, explosives and traps as deadly weapons.

Hunter - Beast Mastery
A master of the wild who can tame a wide variety of beasts to assist him/her in combat.

Mage (Forums / 3.3.5 Talent Calculator)
Mage - Arcane
Manipulates arcane energies, playing with the very fabric of time and space.

Mage - Frost
Freezes enemies in their tracks and shatters them with Frost magic.

Mage - Fire
Ignites enemies with balls of fire and the breath of dragons.

Paladin (Forums / 3.3.5 Talent Calculator)
Paladin - Holy
Invokes the power of the Light to protect and to heal.

Paladin - Protection
Uses Holy magic to shield himself / herself and defend allies from attackers.

Paladin - Retribution
A righteous crusader who judges and punishes opponents with weapons and Holy magic.

Priest (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator)
Priest - Discipline
Uses magic to shield allies from taking damage as well as heal their wounds.

Priest - Shadow
Uses sinister Shadow magic, especially damage-over-time spells, to eradicate enemies.

Priest - Holy
A versatile healer who can reverse damage on individuals or groups and even heal from beyond the grave.

Rogue (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator)
Rogue - Combat
A swashbuckler who uses agility and guile to stand toe-to-toe with enemies.

Rogue - Assassination
A deadly master of poisons who dispatches victims with vicious dagger strikes.

Rogue - Subtlety
A dark stalker who leaps from the shadows to ambush his/her unsuspecting prey.

Shaman (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator)
Shaman - Elemental
A spellcaster who harnesses the destructive forces of nature and the elements.

Shaman - Restoration
A healer who calls upon ancestral spirits and the cleansing power of water to mend allies? wounds.

Shaman - Enhancement
A totemic warrior who strikes foes with weapons imbued with elemental power.

Warlock (Forums / 3.3.5 Talent Calculator)
Warlock - Destruction
Calls down demonic fire to burn and demolish enemies.

Warlock - Demonology
A warlock who uses both Fire and Shadow magic along with powerful demons.

Warlock - Affliction
A master of Shadow magic who specializes in fear, drains and damage-over-time spells.

Warrior (Forums / 3.3.5 Talent Calculator)
Warrior - Arms
Highly trained for battle with two-handed weapons, uses mobility and overpowering attacks to strike his / her opponents down.

Warrior - Fury
A furious berserker wielding a weapon in each hand, uses a flurry of attacks to carve his / her opponents to pieces.

Warrior - Protection
A stalwart protector that uses a shield to protect himself/herself and his/her allies.


Loading Screens



World Maps



Deepholm available for testing
[blizzquote author=Valnoth source=http://blue.mmo-champion.com/t/25968750006/feedback-deepholm/]Deepholm is ready for testing. Please keep all feedback in this thread.

• Level 82-83
• Breadcrumbs from Stormwind/Orgrimmar.

Please list the level you started the zone at and the level you ended the zone at. [/blizzquote]
This article was originally published in forum thread: Cataclysm Beta - Build 12379 started by Boubouille View original post
Comments 573 Comments
  1. mmoc66337a3447's Avatar
    0123456789
  1. flame's Avatar
    Quote Originally Posted by laserfloyd View Post
    Wait for it...
    WAIT for it . . .



    I like what I see so far.
    They suck. Period. The last beta build had FAR better talents. That means they deliberatly removed them so that the next beta builds are "awesome".
    Blizzard, i am disapoint.
  1. lightgil's Avatar
    I seriously did not think there was anything they could do to make me not want to play cata.... but these new trees make me sick
  1. Powershard's Avatar
    Quote Originally Posted by laserfloyd View Post
    Wait for it...
    WAIT for it . . .

    ---

    I like what I see so far.
    Then you must be blind.
  1. mmoc25376db926's Avatar
    wow you could think hundrets of 70 year old grampas are posting here... so much fear of change in all these postings... >.>
  1. mmoc66337a3447's Avatar
    0123456789
  1. Icex's Avatar
    OK They turned off server for fix them...
  1. dster111's Avatar
    Did the second wave of beta invites go out yet?
  1. Sarevokcz's Avatar
    Quote Originally Posted by hettijncomplex View Post
    A: How does that make the worse than they are now? (p.s. They removed all the global passive talents, giving a specific ability a higher damage % will make you want to use that ability more often therefore changing your play style. There are no more cruelty gives you 5% extra crit for EVERYTHING.)
    B: How does that make the worse than they are now? (Do you think I want to but points in Deflection so I can get to Impale and Deep Wounds?)
    C: Exactly how many viable hybrid builds are there? 1? 2?
    D: How does that make the worse than they are now? (I don't agree with this, I mainly play an enhancement shaman, fury warrior & Frost Death Knight and I love the finally talents)
    E: Not true - Example: fury warrior wouldn't use execute without the talents and glyphs.

    I agree they promised talent trees with choices which would effect our game play. I see the effected game play, but no improvement in viable choices, it's still the same single cookie cooker builds as before (except for fury who get one choice).

    Most of your points address things that are currently already issues. .
    first, i never said ALL the points i made are in every tree, those were examples. Tho i can safely say 5 out of 6 apply to elemental (yes, tons of passive +% stuff, yes, 30/11 would be alot better, yes Earthquake is lackluster and yes, rotation from LK wont change one bit, not with 0 talents in ele, not with 31+ talents in ele)

    second, i never said current trees are perfect. The point is, they are COMPLETELY overhauling talent trees, yet they failed at many things so far with them AND tress dont like like anything they promised, that sounds like fail to me. And dont forget they worked on talent trees since last Blizzcon, thats what, 9 months? And this is the result?
  1. CrypticSoul's Avatar
    Quote Originally Posted by Powershard View Post
    I'd like to point out 1 obvious thing:
    The reason you level up in WoW is because you want to grow in power, is to have new abilities and have more talent points!
    By increasing level cap and cutting the number of talent points in half really cancels each other out.
    When I heard cataclysm was coming out I was excited for the new talent tree combinations I could make, such as having 51 point and 21 point talents at the same time and was imagining exciting situations where those could lead me in.

    Except that now Blizzard decided to kill those dreams.

    For christ's sake just leave level cap at 80 and give players who buy the expansion 5 new abilities and it is the same if you were leveling or not.
    It's funny when a nerd's "dreams" are being destroyed in a beta that was just released and absolutely nothing is finalized.
  1. Xcreed's Avatar
    Quote Originally Posted by thilicen View Post
    People whining about the talents, can you really not see that these aren't nearly finished? Resto druid still got swiftmend in it's tree, even if it's now a core ability learned when you ding 10 and chose your spec. Same goes for most classes. Just wait and see how things turn out -.-
    I dont care if they arnt finished, the idea of smaller talent trees is repulsive and retarded without even whining wich talents are in them.

    I hate blizzard for making everything so bloody simple. I dont want to be able to storm through a game without a brain. This is rediculous, a child of 8 can play WoW with these simplified talents and gear stats... Screw this.
  1. Zalv's Avatar
    Desperate prayer from going holy, eww. I suppose it makes sense, but eww.
  1. loftus's Avatar
    Quote Originally Posted by laserfloyd View Post
    Wait for it...
    WAIT for it . . .



    I like what I see so far.
    i wish there were more people like you.

    People looking at individual talents during very very early beta and then complaining on the forums about it are wasting everybodies time.

    Complain about a mechanic or something that you dont like yeah, because that is the large idea that is being worked towards, (for example having to spend 31 points in a tree while you level) but people saying 'OMG THEY'VE GOT NOOBY TALENTS, THIS TAKES NO SKILL IM LEAVING!' is just stupid. obviously talents will change MASSIVELY before cata is released guys, thats why they have a beta so they can work on stuff and make shitloads of changes.
  1. Butterbumps's Avatar
    Quote Originally Posted by Xcreed View Post
    I dont care if they arnt finished, the idea of smaller talent trees is repulsive and retarded without even whining wich talents are in them.

    I hate blizzard for making everything so bloody simple. I dont want to be able to storm through a game without a brain. This is rediculous, a child of 8 can play WoW with these simplified talents and gear stats... Screw this.
    Did you actually use your brain to choose your talent points before, or did you copy a spec from EJ or somewhere?

    That's what I thought.
  1. Vasz's Avatar
    Not really happy that now i have to wait till lvl 70 insted of 60 to get to the bottom of the talent tree. I was really looking forward to lvling up a goblin warrior, but I think I will just make a Tauren instead.
  1. brownie's Avatar
    Quote Originally Posted by scelero View Post
    I do not like the new talent tree just looking at going affliction. I had to spec into improved fear and howl just to go down the tree, last time I checked that was never used in a pve situation. So the "filler" talents I used to go with, which actually did me some good, have been replaced with shit I would've NEVER considered spec'ing into previously. Good job blizzard, do you even know the current talent builds for each class or do you just want people to spec into shit that no one uses right now....
    psssst, it's the beta, it's not final
  1. Eduardo's Avatar
    The new trees look better but they need some tweaking to make them really interesting.
  1. mmoc9b681f085e's Avatar
    So far most talent trees look completely retarded, being forced to take worthless talents just to progress down the tree is something I didn't expect to see making a comeback
  1. ZenX's Avatar
    Is it only me or there is another place in between Uldum and Silithus which is by the coast that actually corresponds to the place of Ahn'Qiraj?
  1. mmoc73fb8ac2b2's Avatar
    I love me some breadcrumbs.. om nom.

    Seriously though, this information is shaping up nicely

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