Update Priest - Yep, screwed up on the Circle of Healing change. Fixed, sorry about that. (Blue Post)

Patch 4.0.6 - PTR Build 13529
A new build will be deployed on test realms very soon with a bunch of new changes. You probably already saw some of them in the official notes update from the past week, keep in mind that datamining isn't an exact science, if you're not sure about a change and if it's not in the official patch notes, wait for a confirmation from a blue poster before you whine about it.




Achievements Changes
Originally Posted by Blizzard Entertainment
Professions

Quests

Professions Changes
Originally Posted by Blizzard Entertainment
Alchemy

Blacksmithing

Cooking

Engineering

Enchanting

Jewelcrafting

Leatherworking
  • Chestguard of Nature's Fury now has 321 Intellect (-20) and 221 Mastery Rating (-20). Now has a Red Socket (+10 Haste Rating socket bonus)
  • Lightning Lash now has 233 Intellect (-20), 149 Spirit (-3) and 169 Haste Rating (-10). Now has a Red Socket (+10 Intellect socket bonus)
  • Stormleather Sash now has 233 Intellect (-20) and 116 Mastery Rating (-20). Now has a Red Socket (+10 Intellect socket bonus)
  • Twilight Scale Chestguard now has 321 Intellect (-20) and 214 Critical strike rating (-20). Now has a Red Socket (+10 Haste Rating socket bonus)
  • Shifting Cloak no longer requires Skin of Shadow to be crafted.

Tailoring

Spell Changes
These changes are mostly the results of tooltip comparison, some changes might be outdated or just wrong because we suck at parsing data. If you have any doubt, check the official patch notes and if official patch notes do not exist for that change just assume it's very temporary or wrong.
Originally Posted by Blizzard Entertainment
New Items

Item Sets

Death Knight (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)
Blood
  • Heart Strike now causes 175% weapon damage, up from 120%. Deals an additional 15% for each of your diseases present on the target, up from 10%.
  • Improved Death Strike now increases the damage done by Death Strike by 30/60/90%, up from 15/30/45%. Still increases critical strike chance by 3/6/9% and amount healed by 15/30/45%.
  • Scarlet Fever (Rank 2) now procs from Blood Plague. (Tooltip bugfix)

Frost
  • Chilblains now also causes your Chains of Ice to immobilize targets for 1/3 sec.

Unholy
  • Rage of Rivendare now increases damage of Plague Strike, Scourge Strike, and Festering Strike by 12/24/36%, down from 15/30/45%.
  • Shadow Infusion now increases the damage dealt by your Ghoul by 8%, down from 10%.

Glyphs
  • Inscription: Glyph of Dark Succor now causes your Death Strike ability to always restore at least 15% (down from 20%) of your maximum health when used while in Frost or Unholy Presence.

Druid (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)
  • The act of shapeshifting now frees the caster of "movement slowing effects" instead of "Movement Impairing effects".

Balance
  • Wild Mushroom detonation damage has been increased by 13%, from [ 747 to 904 ] Nature damage to [ 845 to 1022 ] Nature damage.
  • Fungal Growth now lasts 20 sec, up from 10 sec.
  • Moonkin Form no longer increases armor contribution from items and reduces all damage taken by 15% instead.
  • Typhoon now costs 16% of base mana, down from 32%.

Restoration

Hunter (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)
Beast Mastery

Marksmanship
  • Aimed Shot! (Master Marksman) now deals 203% ranged weapon damage, up from 103% and now scale from 72.4% of Ranged AP, up from 48%.
  • Aimed Shot now has a 2.4 sec cast time, down from 3 sec. Now scales from 72.4% of Ranged AP, up from 48%.
  • Arcane Shot now scales from 4.83% of Ranged AP, up from 4.2%
  • Chimera Shot now scales from 73.2% of Ranged AP, up from 48.8%

Survival
  • Black Arrow now deals 2035 Shadow damage over 15 sec, up from 1800. (+13%)
  • Explosive Shot now scales from 23.2% of Ranged AP, up from 20.5%.
  • Serpent Spread is no longer capped to 4 targets. (PTR change)

Mage (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)
Arcane
  • Mage Armor now reduces the duration of all harmful Magic effects used against you by 35%, down from 50%. No longer has a mana cost.

Fire

Frost

Paladin (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)

Holy
  • Protector of the Innocent healing has been reduced by 30%. Now heals for [ 2605 to 2997 ] at Rank 3, down from [ 3722 to 4282 ].

Protection
  • Vindication no longer causes your Hammer of Justice to interrupt creatures that are immune to stuns.

Retribution
  • Hand of Light now increases damage of Templar's Verdict, Crusader Strike, and Divine Storm by 16.8%, down from 20%. Each point of Mastery increases the damage by an additional 2.1%, down from 2.5%.
  • Divine Storm now deals 100% weapon damage, up from 80%.
  • Repentance no longer breaks from damage from Censure.

Priest (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)
Holy
  • Chakra tooltip fixed to include Binding Heal in the first line of the description.
  • Circle of Healing now has a 30 yards radius, up from 15 yards.
  • State of Mind no longer increases the duration of Chakra, now Reduces the cooldown of your Chakra spell by 3/6 sec.

Discipline
  • Penance healing has been increased by 20%. Now heals for [ 2822 to 3189 ], up from [ 2351 to 2657 ]
  • Improved Power Word: Shield no longer increases damage absorbed by an additional % when cast on self. Now increases Increases the damage absorbed by your Power Word: Shield by 10/20%. (Up from 5/10%)
  • Power Infusion now has a 40 yards range, up from 30 yards.
  • Strength of Soul's Silence, Interrupt, and Dispel immunity now procs when you cast Inner Focus (on any target) instead of Power Word: Shield on yourself. Immunity now lasts 3/5 sec, up from 2/4 sec.

Shadow
  • Mind Blast damage has been increased by 60%. Now deals [ 1617 to 1709 ] damage, up from [ 1028 to 1086 ].
  • Mind Sear damage has been reduced by 30%. Now deals [ 104 to 113 ], down from [ 146 to 158 ].
  • Shadow Orb Power now Increases the damage done by your Shadow Orbs by 11.6%, down from 21.6%.
  • Mind Soothe now lasts 20 sec, up from 15 sec.

Glyphs

Rogue (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)
Assassination
  • Garrote now costs 45 Energy, down from 50 Energy.

Combat
  • Blade Flurry now has a 10 sec cooldown and lasts "until cancelled".

Subtlety
  • Redirect now requires active combo points.
  • Elusiveness now reduces the cooldown of Cloak of Shadows by 10/15 sec, down from 15/30 sec.

Glyphs

Shaman (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)
Elemental
  • Spiritwalker's Grace now lasts 15 sec, up from 10 sec.
  • Windfury Weapon now triggers 3 extra attacks, up from 2.
  • Lava Burst damage has been increased by 10%. Now deals [ 1394 to 1778 Fire Damage], up from [ 1267 to 1615 ] damage.

Restoration

Glyphs

Warlock (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)
Demonology
  • Fel Armor now causes you to be healed for 3% of any single-target spell damage you deal.
  • Demonic Aegis now increases the amount of health returned by Fel Armor by 50/100% (instead of mana, from the old version of Fel Armor)
  • Mana Feed no longer affects Drain Mana (Drain Mana is removed in 4.0.6)

Destruction

Pet

Warrior (Forums / Cataclysm Talent Calculator / Beta Skills/Talents)
Arms
  • Heroic Strike now scales from 60% of Attack Power, down from 93%.

Fury
  • Slam now deals 175% weapon damage plus 748. Up from 125% weapon damage plus 538.
  • Bloodsurge now also causes your instant and free Slam to deal 20% more damage.
  • Inner Rage now has a 30 sec cooldown and Reduces the cooldown of Heroic Strike and Cleave by 50% for 15 sec.
  • Recklessness now gives your special attacks an additional 50% to critically hit instead of giving your next 3 attacks a 100% chance to critically hit. Still lasts 12 sec and increases damage taken by 20%.
  • Raging Blow now deals 120% weapon damage, down from 145%.
This article was originally published in forum thread: Patch 4.0.6 - PTR Build 13529 started by Boubouille View original post
Comments 140 Comments
  1. Karot's Avatar
    Quote Originally Posted by TehTiny View Post
    So they are adding gem slots to all the crafted epics but reducing the stats......lose.
    Item budget, sir or madam.
  1. mmocfbb13cdd05's Avatar
    Just the best change to shield tanking ever... meta gem -4% shield block value... thanks blizzard, you made our life harder again.. +reducing stats on crafted epix.. means tanks will be easier to hit and kill. Allright!
  1. Niroshi's Avatar
    Quote Originally Posted by nosound View Post
    Just the best change to shield tanking ever... meta gem -4% shield block value... thanks blizzard, you made our life harder again.. +reducing stats on crafted epix.. means tanks will be easier to hit and kill. Allright!
    That was always 1%, it's a tooltip correction. On Wowhead if you follow the link to the actual effect of the meta, it said 1% there even when Cata was launched.
  1. Marooned's Avatar
    Mana Tide Totem now affects raid members. wow!
  1. mmoc71361eebcd's Avatar
    -60% Protector of the Innocent ?
    30% * 2??
    ;(
  1. kukuluku's Avatar
    ehm heroic strike should be buffed for warrior tanks imo, as a warrior tank it's already to hard to hold agro at the start of a fight, they should do something about that. the mages and paladins ( some other specc aswell ) burst so much dmg that i have a very hard time to hold the boss on me
  1. mmoc0be6caaca8's Avatar
    I'm on the European PTRs and still no new art for the troll swift flight form...
  1. Sailboats's Avatar
    Demonic Empowerment (Felguard) now also removes fear.

    We are officially unstoppable in duels.
  1. mmoc19099cb94f's Avatar
    its kinda strange the already pve op class getting some boosts and fire mages keep being left out when they are the weakest of the pure class dps.
  1. videotape's Avatar
    Quote Originally Posted by nosound View Post
    Just the best change to shield tanking ever... meta gem -4% shield block value... thanks blizzard, you made our life harder again.. +reducing stats on crafted epix.. means tanks will be easier to hit and kill. Allright!
    Your apparent sense of entitlement is matched only by your ignorance!

    The meta was always +1% SBV - the tooltip incorrectly stated 5%.

    The stats were reduced on crafted epics by a small margin and replaced with a socket and small appropriate socket bonus. Ultimately, this means a slight buff to all of them.
  1. Braskar's Avatar
    Congratulations Elemental Shamans, now Windfury Weapon triggers 3 extra attacks...
  1. Sulika's Avatar
    Quote Originally Posted by invictusordead View Post
    its kinda strange the already pve op class getting some boosts and fire mages keep being left out when they are the weakest of the pure class dps.
    I'm not sure what game you are playing but fire mages are currently the highest mage dps spec by a long way and it looks like it is getting boosted by the patch notes. Arcane is pretty much dead right now, it is 25-30% behind fire on every boss in the game. I am blue in the face telling our guilds mages to stop speccing arcane for raids, some of them have been enjoying their 2 button spec for so long I don't think they remember how to play anything else.
  1. Ins0mnia's Avatar
    Those priest nerfs are absolutely uncalled for.
  1. zotta's Avatar
    So stupid buffs.. more buffs for dk´s..druids..shaman.. its better blizz get new ppl working for them..

    maybe its better delete some classe´s like priest and rogue. and lets create shamy, druid , dk and mage "world" . gz blizz
  1. Etheros81's Avatar
    I love it when they nerf classes that are not even OP. SHADOW PRIEST. c'mon blizz, this decisions are very discouraging
    I know, why not nerf the dots too...
  1. draxanlee's Avatar
    - Persuader no longer requires Skin of Shadow to be crafted.

    This was needed.
  1. Peta's Avatar
    uh wut?
    * Inscription: Glyph of Hex now reduces the cooldown of your Hex spell by 10 sec, down from 15 sec.

    Well that was really needed in pve cause we where spamming that shit. As resto it's time for another glyph in that socket.
  1. Tigor's Avatar
    http://db.mmo-champion.com/i/68812/hornet-sting-band/

    is the Agility Valor ring I guess?
  1. Ringthane's Avatar
    Every day I'm more and more grateful that I chose not to renew my subscription when it expires on the 25th. This expansion has been nothing but a huge cluster-you-know-what since it came out. Tons of bugs, crappy quests, horrible zones, and now patch fixes that don't make any sense at all. Does Blizzard even know what game they're working on any more? Perhaps they think they're working on Titan here (or whatever it's called).

    Oh, well. Looks like some interesting games on the horizon. I've heard really good things about Rift. Heck, even if Rift fails, maybe it will jump start Blizzard into getting their asses back in gear and not just changing things based on how what they ate for lunch is sitting in their stomachs in the afternoon...
  1. Kaffeefilter's Avatar
    Quote Originally Posted by F-Minus View Post
    I can't help but laugh at the CoH radius nerf and all the shadow changes for the worse. Way to go Blizzard, way to go. They nerf PoH, increase CoH but then they somehow decide that CoH needs a nerf if it was buffed before - laughable.

    Why do I have to keep up with this chakra crap only to be penalized in the end. I mean if I go into AoE chakra, let my heals feel powerful - more powerful as any other healers - that why it's there. I mean healing without any chakra state right now is bad. Or give every other healer a mechanic like chakra to fight it.
    Yaa, feels odd. Especially the CoH nerf. I always played disc in cata and these patchnotes tell me to stay disc

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