Last edited by Adam Jensen; 2012-10-23 at 02:13 AM.
Putin khuliyo
Bombers are easy to shoot down, their armor is low. They always try to rush in and drop bombs, trying to make you move, so it is easy to shoot them down before pyros or hunters. Only problem is they leave you open for rocket troopers, which I think the main reason they are there to begin with.
No problem for me.
The new layout of FBW is great. There is so much more room to kite things around, I like it. Though I will miss the days I can grind up millions of creds in a matter of hours. (I don't have enough friends to get 4 people playing let alone getting a gold farming group.) League of legends, 20 people online and inviting, Mass Effect? 3 maximum. FML.
Though everyone appreciates the good storytelling and gameplay of Mass Effect Series around me, I can't get them play the multiplayer.
And anyone else thinking Reapers got screwed over? No new units?
And what purpose to Dragoons serve, they look like the Pyro counterpart for Cerberus, but I don't think Cerberus really needed anything new. (Maybe it's because everyone has armor piercing mods so Guardians don't serve their "in your face" purpose as well?)
"So, he sent a succubus to seduce you, and lure you down to his side. And yet, first thing you do is to check her ass? Ah, kid, you've got much to learn.."
warp field to weaken its armor, let it close, then tech armor! - Turian hipster
There is a room with an ammo crate that you can't be grabbed from by banshee's. Phantoms can still cause trouble but banshee's are to big to enter to synch kill you. I've heard that using that room it can be fairly easy to farm platinum as well. Though you will of course still need some skill for that since objectives make you leave.
"Man is his own star. His acts are his angels, good or ill, While his fatal shadows walk silently beside him."-Rhyme of the Primeval Paradine AFC 54
You know a community is bad when moderators lock a thread because "...this isnt the place to talk about it either seeing as it will get trolled..."
I'm playing a hot female pixels of an Elementalist. Key feature of my class? Boobs.
Though I do admire the look of the Masquerade set.
"So, he sent a succubus to seduce you, and lure you down to his side. And yet, first thing you do is to check her ass? Ah, kid, you've got much to learn.."
https://twitter.com/GambleMike/statu...33175475015680
And this time it's not just cinematics and stuff, but actual gameplay!
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October 24, 2012
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Asari Valkyrie Sentinel kit now available as a new Rare card
New hazard maps available this week are Firebase Glacier and Firebase White
Challenges
- Added an Asari Valkyrie challenge to Commando Mastery
Krogan Shaman
- Now moves at the same speed as other Krogan when carrying objectives
- Added skin tone as a customization option
Turian Ghost and Havok
- Now move at the same speed as other Turians when carrying objectives
Reaper Husk
- Score rewards for kills and assists on Husks increased by 50%
Reaper Brute
- (Silver) Armor increased from 7500 to 9000
- (Gold) Armor increased from 9000 to 13500
- (Platinum) Armor increased from 11700 to 15210
Cerberus Wave Data
- (Bronze) Wave 9: Removed 1 Dragoon and added 1 Engineer
- (Silver) Wave 9: Removed 1 Dragoon and added 1 Centurion
- (Silver) Extraction: Removed 1 Dragoon and added 1 Centurion
Geth Wave Data
- (Bronze) Extraction: Removed 1 Hunter and added 1 Trooper
- (Silver) Wave 10: Removed 1 Prime and both Hunters and added 3 Troopers
- (Silver) Extraction: Removed 1 Prime and both Bombers and added 3 Rocket Troopers
Geth Prime
- (All Difficulties) Cooldown for spawning Turrets and Drones increased by 50%
Geth Hunter
- Delay between shotgun bursts increased from [0.9-1.5] to [1.2-1.8]
- Shotgun rate of fire decreased from 60 to 45
- The hit reaction chance multiplier is the chance for players to hit react the Hunter
- (Bronze) Hit reaction chance multiplier went from 80% to 90%
- (Silver) Hit reaction chance multiplier went from 65% to 75%
- (Gold) Hit reaction chance multiplier went from 50% to 60%
- (Platinum) Hit reaction chance multiplier went from 40% to 50%
- (Silver) Movement speed modifier while cloaked decreased from 90% to 80%
- (Gold) Movement speed modifier while cloaked decreased from 110% to 90%
- (Platinum) Movement speed modifier while cloaked decreased from 110% to 100%
Drell Assassin Passive Power (All Drell Kits)
- Rank 1 power damage bonus increased from 5% to 10%
- Evolution 1 weapon damage bonus increased from 7.5% to 10%
- Evolution 2 power damage bonus increased from 10% to 15%
- Evolution 3 power damage bonus increased from 15% to 20%
- Evolution 4 head shot damage bonus increased from 20% to 30%
- Evolution 6 weapon damage bonus increased from 10% to 12.5%
Turian Veteran Passive Power (Original 2 Turian Kits)
- Rank 1 weapon damage bonus increased from 7.5% to 10%
- Evolution 1 weapon damage bonus increased from 7.5% to 10%
- Evolution 2 power damage bonus increased from 10% to 15%
- Evolution 3 power damage bonus increased from 15% to 20%
- Evolution 4 head shot damage bonus increased from 20% to 30%
- Evolution 6 weapon damage bonus increased from 10% to 12.5%
Devastator Mode Power
- Base magazine size bonus decreased from 25% to 15%
- Rank 2 magazine size bonus decreased from 10% to 5%
- Evolution 3 magazine size bonus decreased from 25% to 15%
- Evolution 4 rate of fire bonus decreased from 25% to 15%
Hawk Missile Launcher Power
- Base damage and force increased from 150 to 200
- Evolve 1 shield penalty reduction increased from 25% to 40%
Supply Pylon Power
- Base frequency for spawning ammo increased from 15 to 17.5 seconds
- Base frequency for spawning grenades increased from 20 to 24 seconds
- Evolution 3 weapon damage bonus decreased from 15% to 10%
- Evolution 4 power damage bonus decreased from 15% to 10%
Cryo Explosion Power Combo
- Damage increased from [75-200] to [100-250]