FDCL tooltip was changed. it now says 'all healing spells have a 10% chance to proc' or something like that. Which seems to include lvl90 talents. Casting Halo in a populated area just spams me with procs ^^
That's because lvl 90 talents are bugged and grant procs on the heal instead of the cast. It's the very same reason why divine star on a clump of people grants you 2 CoH cd resets if you are in sanctuary and so does halo. It will be fixed don't worry this is very much not intended behavior.
Something irrelevant, sorry about that but it is only here that I can actually ask testers. Has Shadowform a changed a little bit in terms of looks? Or it just me? It looks somewhat more dense and dark in some videos compared to live.
Not that I can tell. Might be someone just using different graphics settings though.
Spectral Guise or Phantasm must do like a true psychic class this youtube.com/watch?v=ZO5J4P1aSFk , Dominate Mind is lock us down so is not practical to use but will be good if will have this instead Chaos Storm (12:24 min) from this video youtube.com/watch?v=kk18b9HtdhY and we really need Temporal Curtain ( 7:35 min same video) to survive from mele class. Must use more of illusions to mitigate damage ,if they cut the heals ,to confuse enemies to make them attack illusions instead to be more slippery making them mind tricks. We are Psychic vampires we can heal with power of our enemies and make them be weak like energetic vampires.
Anyone noticed guardian spirit and leap of faith have super sexy new animations? ^^
So, basically the reasons why healing preists won't get a free smite are called power word: solace and/or mindbender, strengthening the fact that priests in general are supposed to have most of their gameplay mechanics within their talents? And the reason why clarity of purpose was changed is indeed due to the fact that people asked about priests/things for priests in the same way they changed void entropy to 3 orbs at all times because it was asked about priests/things for priests?
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kinda like this:
Since you asked this, we changed Void Entropy to..
That is not dead which can eternal lie.
And with strange aeons even death may die.
Discussion going on in beta forums regarding holy for those who would like to contribute any feedback.
Since I am on EU I cannot post on the US thread that you have made Mdev, however, I do share quite a lot of the same concerns.
While I agree on a lot of things I really dislike the current way of playing Holy which basically is – Stay in Serenity keep Renew rolling on the tank and whoever gets a debuff while refreshing with either a Heal, Holy Word or BH along with CoH whenever there is slightly more raid dmg going on. It is such an utterly boring way of playing. Flash Heal is just not worth casting compared to BH, and unless PoH gets a reduction in mana cost it is not really an option either outside 2x Serendipity, which makes it an incredibly clunky way of healing.
I really do not hope that the current model of Renew on tank, refreshing with Holy Word / Heal – Fish for procs and hit CoH with Lightwell placed somewhere in the room and Hymn on CD is not the model they opt for. Since it is really rather boring, and if you like that style just go on the druid instead and get the option to take several cooldowns instead (Heart / Incarnation) while playing almost the same way with Rej – LB and WG.
Mending: It either should remain a cast, but have its effectiveness increased, or stay in the current form but be instant, since there is hardly any idea of casting it as it is now.
90-talents: Since Divine Star has been changed to an instant cast then I really think that Halo should be so as well it just feels clunky that you have to move in position – cast – and move back. I do however like that Cascade is a cast.
Holy Word: Sanctuary – Is it ever going to be a used spell or should we just get it removed and replaced with an button that makes you chuckle.
One of my biggest concerns is the way healing works atm., since there is not much difference in the time you have to get people up to full HP again on the beta as on live, which is an utterly depressing way of healing. Aside from that I do think that currently (numbers tuning and whatnot) that overhealing is way way too high (30-50% from our logs) for what my taste in an entry tier aside from one possible spamming a tad too much.
And when thinking about issues there is the horrendous mess known as disc. Honestly, I don’t know where to start, outside number adjusting (which will have to be ridicules in order to make it useful) it does just not work with the dmg. patterns that I’ve seen so far, and while putting Shell back it looked fine it is utterly pointless since with the cost (which I assume will be reduced) of PoH you can do 2 rounds of Shell and then oom.
US Beta boards have limited access for trial accounts - if you have beta access.
All you have to do to post on the US Beta boards is to create an US trial account, then a character on one of the US servers, wait 1-2 hours, select the character to post, and be done. You do not even have to DL the US client anymore.