Maybe, because the Diablo III Monk is light-based, rather than chinese based. His accent sounds more like a Draenei, than an asian. But, i totally agree. Windwalker Monk gameplay should take inspiration from it. For example, in HotS we have Chen representing the Brewmaster, Lili somewhat representing the Mistweaver and Karazhim is the only one left to represent the Windwalker Monk.
Official Forums.
Players' E-mail adrresses, like the Level Squish survey.
That wasn't my point. My point was to expose your bias towards Island Expedition AI over Mekkatorque which, has no justification whatsoever.
You can't center an entire expansion over a race of goodie-two-shoes, especially having that kind of reception from the playerbase. Even the Orcs aesthetic in WoD got tiresome after a while.
Do you realize that by making it a form, you invalidate the gameplay of a Tinker outside of the mech form? What's the point in that?
Well, not in HotS it isn't. Otherwise, it wouldn't have a cooldown, and its benefits wouldn't last X seconds.
Yes but, unlike the WC3 Robo-Goblin which, has a downside, your flawless, permanent, mech comes from your fantasy to play as Iron Man. Players want to play inside a mech,
as well as outside of it.
Denialism or not - knowing you and how you operate - I'd put my money on you "rigging the elections".
Well, no they're not. It's quickly being drowned by your constant ramble about Tinkers and you dismissing their ideas. So, this thread appears to be "democratic" but, it's actually governed by you. You just took control of someone else's thread
Which, was the case for every class before entering the game.
Well, you do the same thing (see above). What's the point?
Blizzard's concept does not include the Vulpera.
Blizzard's concept does not invalidate the claw pack with a constant mech.
Blizzard's concept does not invalidate Gnomish Engineering.
Brewmaster vendors weren't Pandaren.
Yes!
How did you like my class concept in page 108?
Now, that's the spirit!
How'd you like my class concept in page 108?
Look at my Shadow Hunter concept in page 108 and how i resolved the "stepping on the toes" in page 111.
Gnomish Flame Turret
Item Level 27
Use: Quickly constructs a gnomish flame turret at your feet that will nearly always attack nearby enemies. The turret falls apart after 45 sec. (1 Min Cooldown)
Requires Level 24
Requires Outland Engineering (25)
Max Stack: 10